MORE CUSTOMIZATION | Grocery Store Simulator v0.5
Author: M01,
published 3 months ago,
[h3][b][NEW][/b][/h3]
[list]
[*] [b]Floor customization.[/b]
[*] [b]Exterior customization.[/b]
[*] [b]Cardboard compactor:[/b] One cardboard box gives you $0.25
[*] [b]New beer labels:[/b] Now easier to identify each one.
[*] [b]Added lights to fridges.[/b]
[*] [b]Ability to change decoration light intensity:[/b] OFF/LOW/HIGH
[/list]
[h3][b][COMPUTER][/b][/h3]
[list]
[*] Added time display on computer user interface.
[*] Sorting tabs now work in "ORDER GOODS".
[*] Refresh button now works in "CHANGE PRICES" tab.
[*] Search bar now works in "CHANGE PRICES" tab.
[*] Fixed prices not updating after changes.
[*] Tab buttons now remain pressed.
[*] Message displayed when max store level is reached.
[*] Message displayed when max store size is reached.
[/list]
[h3][b][FIXES][/b][/h3]
[list]
[*] Fixed issue with placing equipment on carpets.
[*] Fixed overlapping boxes with carpets.
[*] Fixed collision issues between some equipment and boxes in placement mode.
[*] Fixed instruction box consuming mouse input.
[/list]
[h3][b][MISC][/b][/h3]
[list]
[*] Updated error text when failing to throw a box into the dumpster to avoid confusion.
[*] Fixed incorrect LOD distances for some meshes.
[*] Corrected store entrance light position.
[*] Hidden crosshair when using screens.
[/list]