Hello, Heroes of Bermesiah! We plan on having a scheduled maintenance for content updates. [b][/b] June 2nd 05:00 - 09:30 (UTC+0) [b][/b] 1. A new region, Harrier will be added (Part 1) - While unraveling the secrets of the Tower of Disappearance, monster incident happened worldwide. - Following the trail of monsters, an undiscovered continent has been discovered in the middle of the ocean. - According to the local fishermen, an island suddenly sprung forth from the ocean and started to grow in size into a continent. - Swelling Swampland Port, Forest of Aldeon, Howling Gorge, Ravenous Plunderer's Land, and more new regions are discovered even to this moment. - The GrandChase takes a step into this unknown new continent to find out what's behind the monster incident. [img]https://clan.cloudflare.steamstatic.com/images//40811643/cd97445984b81f9f85a8acfe0e0b6d535a4d2fa6.png[/img] 1) Harrier Debuff and Harrier Resistance Stats will be added - Dungeons in World Harrier reduces player stats through its special debuffs. - Debuffs will get stronger as players get closer to the center of Harrier. - To prevent the stat reduction, players need 'Harrier Resistance' stat. - Harrier Resistance stat exists in Harrier Monster Card, Title, Pet, Chase Level, Pet Glyph, and Rune. 2) Harrier Dungeon Monsters - Harrier Monsters have Critical Strike Chance, Critical Strike Damage, Critical Strike Resistance stats. - Harrier Monsters randomly have new champion properties. The properties they have on their head provide distinct features in their attack and defense. [img]https://clan.cloudflare.steamstatic.com/images//40811643/728650350c336ab847a16ad24d393dbb9e23034f.png[/img] 3) Invader Monster Appears - Harrier Dungeons have Invader Monsters appear randomly. - As players get closer to the center of Harrier, stronger Invader Monsters will appear. [img]https://clan.cloudflare.steamstatic.com/images//40811643/0f431006bddf7e2194e3f46ae97127eb027e9242.png[/img] 2. New Equipped Item: 'Rune' 1) Rune - Rune can be equipped on characters. - Runes have 5 different shapes. They can only be fit in the slots that matches their shapes. - There are T1~T5 rank and each rank has Normal, Rare, Epic, Legendary grades. - Each rune has 1 primary stat and 3 secondary stats. There will be bonus options depending on what set of runes is used. - Rune shapes will determine what primary stats can be attached to the rune. - Runes with higher tier will have higher stats and runes with higher grade will have more secondary stats (up to 3). - Runes can be equipped from character level 54 and can be moved to the Warehouse only through Rune Sealing Scrolls. [img]https://clan.cloudflare.steamstatic.com/images//40811643/51b8187c0434431bb229d827acc7d5011419a659.png[/img] 2) Rune Reinforcement - Dismantling runes will give Darkstones. Darkstones will provide EXP to runes, reinforcing them. - Runes can be reinforced to rank 10. Runes will neither be destroyed nor suffer from EXP drop through the reinforcement system. - As the reinforcement rank goes up, the primary stat of the rune will be increased. - At rank 3, 6, 9, 10, existing secondary stat will be reinforced or new secondary stat will be added. [img]https://clan.cloudflare.steamstatic.com/images//40811643/da8f6415bca1a4c29bcc58a7aa280c502553c3bb.png[/img] 3) Rune Set - There are a total of 27 sets for runes. Set options will activate with 2 or 3 runes depending on the set. - More sets will be available at higher tier. 4) Rune Drops - Runes will drop starting in Xenia. As players get closer to Harrier, runes at higher tier will drop. - Runes are dropped individually. 5) Rune Shop - Rune Shop will be open where players can purchase with GP and VP. - Rune Shop can only be used by characters at level 54 and above. [img]https://clan.cloudflare.steamstatic.com/images//40811643/1855631e1b99f2d94828904a921fabc57ad624b9.png[/img] - Rune Summon Chest x10 Package: Players can purchase 1 package per day per account with GP. A package that contains 10 chests. Each chest contains 1 T1~T3 rune of all grades. - Special Rune Summon Chest x10 Package: Players can purchase 1 package per week per account with GP. Players can purchase this with VP with no limit. A package that contains 10 chests. Each chest contains 1 T1~T5 rune of all grades. - Darkstone x700 Package: Players can purchase 1 package per day per account with GP. A package that contains 700 Darkstones. - Darkstone x2,000 Package: Players can purchase 1 package per week per account with GP. Players can purchase with VP with no limit. A package that contains 2,000 Darkstones. - Rune Sealing Scroll: A scroll for sealing runes. Sealed runes can be moved to the Warehouse. - Players can expand their rune inventory up to 300 slots. Players can purchase +10 Rune Bag, +50 Rune Bag, +100 Rune Bag with VP. [b][/b] 1. Rune Update Event (June 2nd after maintenance - June 22nd before maintenance) 1) Rune Gift Chest Attendance - Rune Gift Chest (T1~T2) and Rune Gift Chest (T3) will be given out with a 15-day attendance - Rune Gift Chest (T1~T2): A chest that contains 1 random T1~T2 rune. This item will be deleted after the event. - Rune Gift Chest (T3): A chest that contains 1 random T3 rune. This item will be deleted after the event. - Rune Gift Chest (T1~T2) and Rune Gift Chest (T3) will be deleted after the event ends. [img]https://clan.cloudflare.steamstatic.com/images//40811643/512d203a2bf4b0a1d2936a3f6b4bc5cf1969005b.png[/img] 2) Friday, Saturday, Sunday Dungeon Buff - June 3rd, 4th, 5th, 10th, 11th, 12th, 17th, 18th, 19th - Item Drop Rate +15% in Dungeons (Rune drop rate also increased.) - Gain +30% EXP in Dungeons - This event does not apply to Hero Dungeon, Event Dungeon, Trial Forest, and Trial Tower. 3) Friday, Saturday, Sunday Login Reward - June 3rd: Premium GC Club (2 Days) x1 - June 4th: Special Rune Summon Chest x1 (A chest that contains 1 T1~T5 Rune of all grades) - June 5th: +10 Rune Bag - June 10th: Premium GC Club (2 Days) x1 - June 11th: Special Rune Summon Chest x1 (A chest that contains 1 T1~T5 Rune of all grades) - June 12th: +10 Rune Bag - June 17th: Premium GC Club (2 Days) x1 - June 18th: Special Rune Summon Chest x1 (A chest that contains 1 T1~T5 Rune of all grades) - June 19th: +10 Rune Bag 2. Chase Level, Harrier Resistance Stats added (June 2nd after maintenance - June 8nd 23:59) (added) One 'Chase Point All Reset Card' per account by mail [img]https://clan.cloudflare.steamstatic.com/images//40811643/ea6a367b9b2b75198b4aa8c8d0c8c8b93fffc6b9.png[/img] [b][/b] 1. Zero, Ley, Rufus, Rin, Asin New Coordi Seal Breaker Costume!! (June 2nd after maintenance - June 22nd 23:50) - Keter - Sirius - Rexion (Dark Rexion) - Dokaebi King - Ordo Squad [img]https://clan.cloudflare.steamstatic.com/images//40811643/e783ff56dff1486ae8a9b31ef8f083535b001758.png[/img] 2. New Coordi Added - Sailor Marine Coordi (Limited) [img]https://clan.cloudflare.steamstatic.com/images//40811643/16fe5da33288040c81339855abf301ca6fdf3114.png[/img] [b][/b] 1. Adjusted Character Balance (only in dungeons) - These balance changes pertain to dungeons. - Adjusted characters whose buffs in dungeons were far greater or lower than other characters. - Overall evasion cooldown time has been reduced. 1) Elesis - Increased the cooldown time of Hyper Armor buff - Greatly reduced the cooldown time of Roll 2) Lire - Reduced the efficiency of Elven Resilience - Increased the cooldown time of Amplifying Orb buff 3) Arme - Reduced the efficiency of Fire Ring - Reduced the efficiency of Fear Lv1 - Reduced the efficiency of Fear Lv2 - Removed the shield for Fire Shield Lv1 and added defense increase (also in PVP) - Removed the invincibility for Fire Shield Lv2 and added defense increase (also in PVP) - Reduced the efficiency of HP recovery of Cure Lv1 and Cure Lv2 (also in PVP) - Fixed a bug where HP recovery from Cure could be applied to self 4) Ryan - Increased the cooldown time of Defense Totem buff - Increased the duration of Nephilim's defense increase buff - Greatly increased the efficiency of HP recovery of Revitalizing Totem - Reduced the cooldown time of Energizing Totem buff and greatly increased the HP recovery of Energizing Totem - Reduced the efficiency of attack increase from Nature Commander - Reduced the efficiency of attack increase from Wolf Transformation and adjusted so that all allies will benefit from the buff without staying near Ryan - Fixed a bug where attack increase and defense increase from Wolf Transformation wasn't applied and adjusted the HP reduction rate 5) Ronan - Reduced the efficiency of attack increase and defense increase from Holy Bless, reduced the duration, and removed the shield (also in PVP) - Greatly reduced the defense from Magic Defend, removed the Hyper Armor effect, and added the Super Armor effect (also in PVP) - Greatly reduced the defense from Arc Breath - Greatly reduced the defense reduction on monsters from Blocking command - Greatly reduced the efficiency of attack increase from Dark Myst 6) Amy - Fixed a bug where Stigma Lv1 did not recover MP - Fixed a bug where duration of Stigma Lv2 was 20 seconds - Reduced the efficiency of HP recovery of Divine Message Lv1 and Lv2 (also in PVP) - Greatly reduced the efficiency of Lasting Lyric - Greatly reduced the efficiency of Mystic Flow - Greatly reduced the efficiency of HP recovery from Loving You (also in PVP) 7) Jin - Greatly reduced the efficiency of HP absorption for Iron First for 8) Sieghart - Reduced the cooldown time of Easy Breezy - Greatly reduced the cooldown time of Reverse Trampoline 9) Mari - Added cooldown time to Repair buff and fixed a bug where MP recovery efficiency was different on the left from the right - Fixed a bug where Double Attack from Mari's 3rd Job recovered her MP - Added cooldown time to Mana Divider buff - Added cooldown time to Summon Magic Orb buff and reduced efficiency 10) Dio - Increased efficiency to Enhanced Gula 2 11) Zero - Fixed a bug where Loss : AP Absorption recovered too much AP - Increased efficiency of Orchid Thorns : Increased Absorption from Loss : AP Absorption - Reduced cooldown time of Roll - Greatly reduced the efficiency of OS: Critical Chance Increase 12) Ley - Greatly increased the efficiency of Inspire - Greatly increased the efficiency of Dark Sight - Greatly reduced the duration of buff gained when Bastion is summoned - Greatly reduced the duration of buff gained when Garouille is summoned - Greatly reduced the duration of buff gained when Jeeves is summoned and greatly increased the efficiency of HP recovery rate - Greatly reduced the duration of buff gained when Haunt is summoned and greatly reduced the efficiency of critical chance increase 13) Rin - Greatly increased the defense from enhancing Wailing Gust - Increased the efficiency of blinding enemies from Internal Flame - Greatly reduced the cooldown time of Dash Special Attack 2 - Greatly reduced the cooldown time of Back Fall - Greatly reduced the cooldown time of Dodge Dash Attack 2 14) Asin - Increased the mana cost of Pressure Point - Greatly reduced the cooldown time of Flowing Double Kick - Greatly reduced the cooldown time of Evade while Down 15) Lime - Increased the efficiency of HP recovery from Glory - Greatly reduced the cooldown time of Reverse Trampoline 16) Edel - Greatly reduced the cooldown time of Retreat - Greatly reduced the cooldown time of Evade - Greatly reduced the cooldown time of Ground Evasion 2. Character Skill Efficiency and Damage Adjustment 1) Reduced efficiency by changing how skill works on concentrated enemies - Arme: Living Bomb - Ronan: Curse Enchant - Jin: Skyfall - Mari: Gunslinger Attack, Ultimate Weapon, No Mercy - Dio: Evil Eddy - Zero: Gran X - Ley: Tick Tock - Rin: Light Restraint, Heaven's Light 2) Reduced efficiency by changing how skill works on concentrated enemies and reduced damage - Elesis: Chaos Judgment - Lire: Sharp Shoot Lv2, Big Shot - Arme: Shock Stun Lv1, Shock Stun Lv2, Blockbuster Explosion - Lass: Venom Slice, Shadow Vanish - Ryan: Freezing Attack - Ronan: Fiery Enchant, Lightning Enchant, Holy Spear, Heaven's Guardian - Jin: Destroyer of Heaven - Mari: Core Break - Zero: Zero Domain - Ley: Firebird Splash - Asin: Chaotic Storm 3. Other Bug Fixes/Improvements Fixed a bug where Elesis would have a different name for her Job in Training Mode Fixed a bug where Players hit by Lire's Freezing Arrow would have the freezing effect disappear Fixed a bug where Lire (Nova) would deal part of damage differently depending on whether a necklace was equipped or not Fixed a bug where Lire would deal damage differently with certain skills depending on which direction they was used Fixed the tooltip of Lire's Poison Arrow Fixed a bug where explosive attack from Arme's Hell Breath did not deal damage depending on monster size or position Fixed a bug where Lass Chase Coordi would have Claw weapon equipped in the dagger slot Fixed a bug where Lass (Dark Assassin) weapon was included in the Chase Coordi Fixed a bug where Ryan could use Titan Axe Lv1 and Resurrection Lv1 and not the personal skill set when skill slots were changed with the space bar Fixed a bug where Mari (Geas) had her weapon display abnormally in Chase Coordi Preview Fixed a bug where Mari would have her motion cancelled while casting Arcane Star Fixed a bug where certain skills used by Dio did less damage than intended Fixed a bug where Dio's Onrush would consume additional AP even when directional keys were not pressed Added Rufus Jumping Shot command and cooldown time Added debuff icon when Asin attacks monsters with Pressure Point Adjusted the difficulty of Spiderbot Guard and Talin Elfbane in Hammer's Reach Adjusted the difficulty of Drawl monsters in Relics of Kounat Adjusted the difficulty of Carte monsters in Ra Canyon Improved the issue to not have Meteor and Soul Absorption occur simultaneously if more than one Gardosen were active in Tower of Disappearance Fixed a bug where the portal in Perseo's map in Wizard's Labyrinth would be located in midair at the end of the map Fixed a bug where players could not take the portal on 4th Floor of Angry Bosses Dungeon Changed Pet Purple Glyph to add Harrier Resistance Added item name search function to inventory Increased damage for Darek, Kungji the Younger, Rutherford Fixed the tooltip for titles "Survived the Judgment", "Monster Train 301", and "Feeding Frenzy!" Improved Chase Coordi Craft Tab to display Chase Coordi Weapon stats Fixed a bug where stats for Chase Coordi in possession would be displayed when inspecting party members in Waiting Room Fixed a bug where Total Attack would be reduced if players played Training Mode on a character before entering a different server Fixed a bug where Raven pet was missing in the Pet Collection Fixed a bug where X-mas Mary Jane pet's name was truncated in dungeons [b][/b] Number of players banned for abnormal acquisition of in-game items: 810 (2 Year Bans) Number of players banned for using and/or promoting hack tools: 1 (Permanent Bans) Number of players banned for abnormal gameplay: 438 (30/40 day bans, items recalled) Please report to us at any time about any abnormal play with video evidence. We will keep trying our best for GrandChase Classic. Thank you.