[Announcement] October 16th Character Balance Revamp
Author: leigh2023,
published 1 week ago,
[img]https://clan.cloudflare.steamstatic.com/images//40811643/a00ebef2008bab1031f6f1936b6ff323fed1e1df.png[/img]
Hello, Heroes of Bermesiah!
[b][/b]
1) Elesis
■ Knight (1st Job)
◇ Skill
Changed certain mechanics of [Bravery].
- Improved to be able to use special skill during buff duration.
- Improved the Enhanced Command Attack to be basic attacks during the buff duration, allowing for MP recovery.
- Added an attack increase effect during buff duration.
■ Sword Master (3rd Job)
◇ Skill
[Chaotic Judgement]
- Improved the main column of fire to deal the same damage to monsters regardless of size.
- Increased the range of the main column of fire.
- Increased the damage of main column of fire from the total damage and decreased damage from the targeted column of fire.
- Increased the total damage.
■ Savior (4th Job)
◇ Skill
Increased attack range of [Round Crash].
[Fated Circle]
- Reduced the duration of stun for special skill.
- Increased the range of the spin attack.
- Adjusted the damage of projectiles shot in front and changed to multi-hit.
[Chaos Savior]
- Reduced the duration of stun for special skill.
- Increased the range of the spin attack.
- Changed the spin attack to no longer push targets and improved so that hits are less likely to miss.
- Changed so that Elesis does not fall from the air until the sword's aura is fired.
- Changed so that Elesis is able to cancel the motion by dashing after landing.
[Annihilate]
- Increased the movement speed of the tornado.
- Increased the homing performance of the tornado.
- Changed the homing condition from 'Monsters with low HP' to 'Monsters closest to the tornado'.
- Increased the damage.
2) Lire
■ Arch Ranger
◇ Skill
[Big Shot]
- Removed the stack damage.
- Increased the hit damage per 1 arrow.
- Changed the hit count to 1 time.
- Increased explosion range upon collision.
■ Nova (4th Job)
◇ Skill
[Charging Shot]
- Reduced the duration of stun for special skill.
- Reduced the time leading up to the first attack.
- Improved the arrows to fly straight ahead instead of decreasing range width.
- Improved the arrows to penetrate targets.
[Blood Rain]
- Increased the range of falling arrows.
- Adjusted the number of hits for falling arrows from 4 times to 7 times in one direction.
- Increased the damage.
[Buster Shot]
- Reduced the duration of stun for special skill.
- Improved the arrows to fly straight ahead instead of decreasing range width.
- Improved the arrows to penetrate targets.
[Void Shot]
- Reduced the duration of stun for special skill.
- Increased the speed of the arrows.
- Changed the black orb to generate where the arrow collides.
3) Arme
■ Magician (1st Job)
◇ Skill
Fixed a bug where [Fear Lv1] and [Fear Lv2] would not hit the target right in front of Arme.
■ Warlock (3rd Job)
◇ Skill
Reduced the movement speed of [Tornado] to deal more hits to targets.
Reduced the duration of [Fire Ring], but increased the Defense Increase range.
[Blizzard]
- Changed the attack range from being below Arme to above.
- Increased the attack range.
[Chained Rush]
- Increased the attack range of wind, fire, and ice spirits to be all equal.
- Increased the damage.
4) Lass
■ Dark Assassin (3rd Job)
◇ Skill
Increased the attack increase duration after stealth from [Invisibility] is deactivated to 4 seconds.
[Hyper Sonic Step]
- Increased the attack range.
- Improved so that players can press the Z key while attacking to consume MP and deal additional attack.
- Increased the damage.
[Unlimited Blade]
- Increased the attack range.
- Increased the hit count by 1 and increased the damage.
Improved so that all hit range are equal for [Spacial Divide].
■ Striker (4th Job)
◇ Skill
[Quick Slash]
- Improved so that damage is dealt to a set area instead of following Lass around.
- Increased the attack range.
5) Ryan
■ Druid (1st Job)
◇ Skill
[Heaven's Guardian]
- Reduced the duration of stun for special skill.
- Adjusted the time it takes to summon all fireballs to be halved.
- Reduced the duration of fireballs for faster hit intervals.
- Reduced the duration and explosive damage of fireballs.
- Increased damage over time.
■ Vanquisher (4th Job)
◇ Skill
[Gatling Spiral]
- Reduced the duration of stun for special skill.
- Increased the attack range.
- Improved so that players can press direction keys while attacking to move.
- Improved so that players can press the Z key while attacking to consume MP and deal additional attack.
- Reduced the damage for 1st~4th damage and increased the damage for 5th~7th damage.
- Increased the total damage.
[Flash Impact]
- Reduced the duration of stun for special skill.
- Increased the distance moved with skill by a small amount.
- Increased the attack count by 1.
- Changed so that Ryan does not fall from the air until end of hit.
[Power Strike]
- Reduced the duration of stun for special skill.
- Removed the 1st and 2nd hit.
- Increased the final explosion attack range.
- Increased the damage of hits after the removed hits by the amount of damage lost.
Increased the range of the final hit for [Fatal Drive].
[Genocide Lancer]
- Reduced the duration of stun for special skill.
- Improved the visual effects and allowed the lance thrown to penetrate the target.
- Improved the lance throw to hit the target at set intervals.
- Increased the speed of the lance.
- Increased the range of final explosion.
- Changed the number of hits for the final explosion to 1.
Improved [Furious Storm] so that the target will be dragged to the magic circle during the skill cast.
6) Ronan
■ Abyss Knight (4th Job)
◇ Skill
Improved so that the hitbox matches the visual effects of [Soul Wave].
[Abyss Storm]
- Changed the tornado to be created on both sides of Ronan.
- Reduced the interval of hits.
- Improved so that monsters will be dragged to the center of the tornado.
[Heaven's Guardian]
- Increased the number of targets and the area of effect for teleport.
- Improved so that monsters do not counterattack to the teleport damage.
- Reduced the warp damage, but increased the final explosion damage.
Increased the attack range of [Tornado Stinger].
[Tempest Blade]
- Increased the buff duration to 10 seconds.
- Added an attack increase effect while buff is active.
- Improved MP Recovery by changing the Enhanced Command Attack while buff is active to Basic Attack.
7) Amy
■ Siren (3rd Job)
◇ Skill
Added defense reduction effect upon hit to [Pretty Virus] in dungeons.
Increased the attack range of [Scream].
[Slap Shot]
- Increased the damage per hit.
- Increased the number of hits by 1 time.
[Idol Stage]
- Reduced the duration of stun for special skill.
- Removed character collision during skill duration.
- Increased the ally recovery range.
- Added damage over time before the fire bursts.
- Increased the attack range of fire and adjusted the interval.
Improved the attack range of [Super Star] so that it is all created at the same location.
■ Starlet (4th Job)
◇ Skill
[Mystic Flow]
- Increased the damage of the projectile.
- Improved so that the projectile will not disappear even if there are no enemies.
- Changed so that projectile movement angle will be adjusted before it starts to be guided.
- Reduced the delay in guiding the projectiles.
- Adjusted guided projectile targets to 'closest target to damage'.
8) Jin
■ Shisa (2nd Job)
◇ Skill
[Total Smash]
- Improved so that the target will not be dragged more than the set distance towards the character.
- Changed so that the projectile will be created even if there are no enemies.
- Changed so that the created projectiles slowly move forward.
- Improved so that normal monsters hit by the projectile will be moved to the center.
■ Asura (3rd Job)
◇ Skill
Increased the attack range and damage of [Asura Strike] and [Asura Strike (Enhanced)]
[Asura Slicer][Enhanced Asura Slicer][Asura Yang][Enhanced Asura Yang]
- Reduced the duration of stun for special skill.
- Increased the attack range.
[Skyfall]
- Removed the lotus damage that targets enemies within the area of effect.
- Added an attack that hits a large area.
- Increased the area of effect of the lotus that is created at the designated location.
9) Sieghart
■ Duelist (3rd Job)
◇ Skill
Improved [Rising Weapon] and [Rising Weapon (Rage)] so that directions can be changed by pressing left/right during skill cast.
Increased the attack range of [Death Punisher].
[Death Punisher (Rage)]
- Improved so that the hitbox matches the visual effects of the first slash attack.
- Increased the attack range.
- Increased the damage.
[Power Liberation]
- Improved MP Recovery by changing the Enhanced Command Attack while buff is active to Basic Attack.
- Added an attack increase effect while buff is active.
10) Mari
■ Gunslinger (2nd Job)
◇ Skill
Changed the [Shockwave] so that only 1 shockwave will be created and have increased range.
[High Power Rush]
- Changed so that each individual explosion deals separate damage.
- Changed the explosion so that it hits only 1 time per explosion.
- Increased the attack range.
Increased the attack range of [Chaos Beam].
[Ultimate Weapon]
- Improved MP Recovery by changing the Enhanced Command Attack while the buff is active to Basic Attack.
- Removed the stack effect of Enhanced Command.
- Increased the damage of Enhanced Command.
- Changed so that explosion occurs at the location of attack of Enhanced Command.
11) Dio
◇ Skill
[Hunting Shock][Haunting Shock Damage Lv1]
- Adjusted the position of damage for Hunting Shock to be right in front of Dio.
- Improved so that the hitbox matches the visual effects.
- Increased the damage.
[Onrush LV1~LV2][Onrush: Reduced AP LV1]
- Reduced the MP Cost per hit by 50%.
- Reduced the damage after first loop.
- Reduced the damage further after second loop.
- Increased the final damage.
[Kill Zone LV1~LV5][Sustained Kill Zone LV1~LV5][Enhanced Superbia 1 LV1~LV2][Enhanced Superbia 2 LV1~LV2]
- Reduced the duration by 50%.
- Reduced the damage interval by 50%.
- Reduced the sustained hit damage.
- Added a powerful hit at the creation of Kill Zone.
- Added stun to special skill. However, Dio will not be stunned.
Added 3 small explosions after the final big explosion of [Chaos Hit].
Increased the attack range and damage of [Innocent Fear].
12) Zero
◇ Skill
Improved [Grandark's Domination] so that duration will not be reduced when skill is used while the buff is active.
[Shining Gran]
- Increased the projectile speed.
- Improved so that the target will not counterattack upon contact with the projectile.
- Changed so that the projectile explodes upon contact with the target.
- Removed the damage from the projectile.
- Increased the range of explosion.
- Increased the damage of explosion.
Increased the attack range of [Bleeding Gash].
Increased the damage of [Zero Domination].
Increased the damage of [Dimension Fissure].
13) Ley
◇ Skill
[Flawless Attack]
- Adjusted so that damage individually occurs when Jeeves and his friends attack.
- Reduced the damage of individual hits and increased the total damage.
- Changed so that enemies hit will be gathered to the center of attack.
[Center of Gravity]
- Removed character collision during skill duration.
- Adjusted the position of gravity field so that it is created above Ley.
- Increased the area of effect of the gravity field.
[Firebird Splash]
- Removed the stack damage.
- Increased the projectile damage.
- Reduced the duration of guided projectiles.
- Changed the condition to create guided projectiles from 'Enemies within range' to 'Set time intervals'.
- Guided projectiles will despawn if there are no enemies within range.
- Adjusted guided projectile targets from 'closest target to character' to 'closest target to damage'.
Increased the projectile count during the duration of [On Target].
14) Rufus
◇ Skill
[Shatter]
- Removed the stun effect from the special skill.
- Changed so that the enemy hit will be pushed back.
- Removed character collision during skill duration.
Improved [Crescent Sweep] and [Crescent Sweep: Increased Damage] to have the same hit range.
Reduced the stun duration of special skill [Howling Gale] and [Howling Gale: Increased Damage] and increased the attack range.
[Make It Rain]
- Reduced the duration of stun for special skill.
- Removed character collision during skill duration.
[Increased the Damage of Bloody Gust]
- Changed the skill name to 'Bloody Gust TYPE2'.
- Removed the Nether Blade attack.
- Removed the Bleed effect.
- Changed the hit count of the last hit to 1 time.
- Increased the damage of last hit.
15) Rin
◇ Skill
Increased the magic orb damage of [Light Restraint], [Light Restraint (Enhanced Special)], [Enhanced Light Restraint], and [Enhanced Light Restraint (Enhanced Special)].
[Final Flash of Light]
- Improved the hitbox so that the projectile hits the target more easily.
- Increased the speed of the projectile.
- Changed the explosion hit to 1 time upon collision.
[Internal Passion]
- Changed the skill so that it deals AOE damage to a large area from the explosion.
- Adjusted the damage to fit the enlarged area of effect.
[Unstoppable Strength]
- Increased the speed and damage of the projectile.
16) Asin
◇ Skill
Improved [Additional Special Attack] so that chained skill will have additional attacks for every second skill used.
[Fire Drop]
- Reduced the duration of stun for special skill.
- Removed character collision during skill duration.
[Awakened Shooting Star]
- Reduced the duration of stun for special skill.
- Removed character collision during skill duration.
- Increased the range of teleport for Asin.
- Adjusted the position of teleport so that Asin will always strike the target from behind.
17) Lime
◇ Skill
Fixed a bug where [Oracle] does not hit targets right in front of Lime on a low chance.
[Nemesis]
- Increased the lightning count to 3.
- Increased the area of effect.
[Blast Hammer]
- Improved so that pressing Left/Right keys will allow direction changes during the skill cast until the upward swing.
- Added damage to hammer striking the ground after the upward swing.
- Increased the attack range.
Reduced the duration of stun for special skill [Demolish Hammer].
[Holy Smash]
- Increase the area of effect of the earthquake from the last hit.
18) Edel
◇ Skill
[Frenzy Sprint TYPE3]
- Increased the attack range.
- Improved so that pressing Z and Left/Right keys during the skill cast allows direction changes in the next loop.
[Assault Pierce TYPE3]
- Changed to 3rd Bar Special.
- Increased attack range, damage, and MP cost.
19) Veigas
◇ Skill
Reduced the time it takes for explosion to form for [Distortion].
Increased the orb speed of [Overdrive].
20) Decanee
◇ Command
(All) [Dash Attack 1] Reduced the area of effect.
(PvP) Increased the pushback from [Combo Attack 3], [Critical Attack], [Double Attack], and [Dash Attack 1].
(PvP) Reduced the damage of [Combo Attack 1~3], [Critical Attack], and [Double Attack].
Improved [Domination: Gather] so that targets that are gathered will not be sent behind Decanee.
Increased the damage of [Limited Liberation: Slaughter].
Reduced the HP Requirement for Attack increase for [Overpower LV1~LV3].
21) Ai
◇ Skill
Reduced the duration of stun for special skill [Electronic Pulse TYPE1] and [Electronic Pulse TYPE2].
Added 1 Shockwave to [Chain Blast TYPE1] and [Chain Blast TYPE2] and adjusted the damage interval.
[Divine Tempest]
- Improved so that pressing Z key while attacking will consume MP for an additional attack.
- Increase the damage after MP consumption.
[Orbital Strike TYPE1]
- Increased the bombardment count by 1.
- Increased the damage of bombardment.
- Increased the interval of bombardment.
- Increased the area of bombardment.
[Orbital Strike TYPE2]
- Increased the bombardment count by 1.
- Reduced the damage of individual bombardment and increased the total damage.
- Reduced the interval of bombardment.
22) Kallia
◇ Skill
Reduced the duration of stun for special skill [Ultimate Smite TYPE1].
23) Uno
◇ Skill
Added stun to special skill [Blood Scent TYPE1] and [Blood Scent TYPE2]. However, Uno will not be stunned.
We will strive to create the best experience possible.
Thank you.