[img]https://clan.cloudflare.steamstatic.com/images//40811643/8d285c6f92a1f8f5429636761e50b40f84b46fc4.png[/img] Hello, Heroes of Bermesiah! We hope that everyone is enjoying the recent updates to Costume Suit Coordi, Motion System, and Quality of Life improvements. The development team is preparing fun updates for the second half of the year. Further announcements will be made as development progresses to the point where it's ready for release. The October 16th update will bring [Character Balance Adjustments] and [Quality of Life Improvements #2]. [b]1. Character Balance Adjustments[/b] We are grateful for the feedback we have received from players through surveys and other means. We will continue to improve the balance so that various characters are not neglected and can thrive in various contents. ■ Stage 4 Special Skill Improvements The damage of Stage 4 Special Skills will be reviewed and adjusted as a whole to reduce performance differences between characters. Certain skills will undergo changes such as damage and hitbox adjustments to systemic changes. If a skill's concept makes it difficult to improve, we will consider replacing the skill or adding a new Stage 4 Special Skill after this balance. ■ Non-Preferred Job and Special Skill Improvements Special skills that were previously underutilized due to performance will be improved. Performance differences will be reduced so that players can choose from a wider variety of jobs based on preference. ■ Other Improvements Skills that are less effective or miss due to the hit box range will be improved. Skills that underperform due to a long wait time before hit box activation will be improved. ■ PVP Balance Decanee's dash and combo attacks will be adjusted first as it has been determined overpowered compared to other character skills in existing PVP matches. We are currently looking closely at PVP balance improvements, but we apologize for the delay in making necessary adjustments. We believe PVP needs more than just balance adjustments, but also long-term improvements to play goals and rewards. We will be working on a more detailed plan to ensure PVP works as a fun feature of GrandChase. [b]2. Quality of Life Improvements #2[/b] We will continue to make necessary improvements after Quality of Life Improvements #2. ■ Character Change in PVP/Dungeon Waiting Rooms We are working on a long-standing issue that many players have commented on. Players will now be able to instantly switch characters in the Waiting Room and continue playing without having to go to Character Selection. We are hoping this feature will help players develop various characters. ■ Move All Function for Warehouse The ability to move items with selectable quantities for from the inventory to the warehouse at once by pressing the [Move All] button will be added. We expect this function to reduce the time it takes to organize the Warehouse. ■ Game Visual Settings Added Various functions will be added to help reduce the discomfort caused by flashy effects and graphics. - A toggle option for the Zoom effect when using skills will be added. There are many other improvements in the works, and more details will be shared in an update announcement. We will continue to work hard to make GrandChase a great game that players will enjoy for years to come. Thank you.