Fixes: - Fixed a bug that prevented different groups from equipping gauntlets and shields. - When the character dies facing the Golem, in door 2, he returns to the main HUB, just as in door 1. - Fixed a fatal error issue when using a health potion right after dying or defeating the Golem. Improvements: - Holograms created indicating the enemies that will be challenged at each door the player enters. - Adjustments to strike hitboxes. Soon: - New Armor and Weapons - New doors and challenges - New Skills - Multiplayer