We’re incredibly excited to be launching Gigantic: Rampage Edition today and we can’t wait to jump into some matches with you all! You’ve submitted a lot of feedback and bug reports during our Closed Beta back in February, thank you very much for your continued support and dedication. Below is a list of fixes and changes we’ve made since then, and we’re not done there: We invite you all to report any bugs you encounter and send in any feedback you have [url=https://discord.gg/GoGigantic]over on our Discord[/url]. We’ll see you on the airship! [h3]-- Known Issues --[/h3] - Custom matches: Currently, there is no option to manually quit out of custom matches. While we’re working on a solution, please quit by closing the game application. ​- In some cases, players might still encounter "waiting for unknown match" while queueing. Please leave the queue and re-queue when this happens. [h3]-- Bug Fixes --[/h3] - Fixed UI resetting during hero select when an ally locks in their hero. - Fixed a way too lenient dodge input leading to lots of unintentional dodges. - Fixed T-Mat's fire cracker upgrade applying cracked armor on non-burning targets. - Fixed Aisling summoning Sir Cador underground. - Fixed Oru's hat visually being pulled into the sky. - Added back the green arrow on Uncle Sven's and Voden's jump boost areas. - Fixed Margrave's leap jumping weirdly high. - Fixed Tripp teleporting far away when using her focus skill on Grenn's weak spot. - and many more… [h3]-- Balancing --[/h3] [u]General:[/u] - Jump attacks: Reduced stamina cost: 25 > 15 [u]Beckett:[/u] - Skill 2 - Smart Grenade: Removed push - Skill 2 - Tear Gas: Added Cancel on direct hit - Skill 2 - Lingering Fumes: Dazes 1 sec on direct hit [u]Imani:[/u] - Skill 2 - Slightly reduced damage fall-off distance - Skill 2 - Combat Sniper: Reduced attack speed bonus: 20% > 10% - Skill 3 - Reduced daze duration: 1 > 0.5 sec - Skill 3 - Talent: Reduced damage reduction: 50% > 30% [u]HK-206:[/u] - Skill 3 - Cooldown: 12 sec > 13 sec [u]Wu:[/u] - Skill 3 - Talent: Now changes pull into 1 sec Daze (instead of extending the range) [u]Zandora:[/u] - Skill 2 & 3 & 4: Increased aura range 5m > 7m - Skill 2 & 3 & 4: Increased aura duration 3s > 4s - Increased focus gain by 20% [u]Tyto the Swift:[/u] - Focus: Added cancel on hit [u]Tripp:[/u] - Skill 3 - Added cancel on hit [u]Xenobia:[/u] - Skill 3 - Added cancel on hit [u]T-MAT:[/u] - Skill 1 - Increased damage fall-off (max distance 50m > 40m, damage at max distance 50% > 25%) - Skill 1 - Fire Cracker: Reduced cracked armor duration: 2s > 1s - Skill 2 - Slightly reduced homing of missiles (making it a bit easier to avoid them) - Skill 3 - Booster Pack: Reduced move speed buff: 15% > 10% - Skill 3 - Defense Boost: Reduced armor buff: 10 > 5 - Focus: Reduced damage by ~20%