Gigantic: Rampage Edition - Launch Patch Notes
Author: Gearbox Publishing Europe,
published 7 months ago,
We’re incredibly excited to be launching Gigantic: Rampage Edition today and we can’t wait to jump into some matches with you all! You’ve submitted a lot of feedback and bug reports during our Closed Beta back in February, thank you very much for your continued support and dedication. Below is a list of fixes and changes we’ve made since then, and we’re not done there: We invite you all to report any bugs you encounter and send in any feedback you have [url=https://discord.gg/GoGigantic]over on our Discord[/url]. We’ll see you on the airship!
[h3]-- Known Issues --[/h3]
- Custom matches: Currently, there is no option to manually quit out of custom matches. While we’re working on a solution, please quit by closing the game application.
- In some cases, players might still encounter "waiting for unknown match" while queueing. Please leave the queue and re-queue when this happens.
[h3]-- Bug Fixes --[/h3]
- Fixed UI resetting during hero select when an ally locks in their hero.
- Fixed a way too lenient dodge input leading to lots of unintentional dodges.
- Fixed T-Mat's fire cracker upgrade applying cracked armor on non-burning targets.
- Fixed Aisling summoning Sir Cador underground.
- Fixed Oru's hat visually being pulled into the sky.
- Added back the green arrow on Uncle Sven's and Voden's jump boost areas.
- Fixed Margrave's leap jumping weirdly high.
- Fixed Tripp teleporting far away when using her focus skill on Grenn's weak spot.
- and many more…
[h3]-- Balancing --[/h3]
[u]General:[/u]
- Jump attacks: Reduced stamina cost: 25 > 15
[u]Beckett:[/u]
- Skill 2 - Smart Grenade: Removed push
- Skill 2 - Tear Gas: Added Cancel on direct hit
- Skill 2 - Lingering Fumes: Dazes 1 sec on direct hit
[u]Imani:[/u]
- Skill 2 - Slightly reduced damage fall-off distance
- Skill 2 - Combat Sniper: Reduced attack speed bonus: 20% > 10%
- Skill 3 - Reduced daze duration: 1 > 0.5 sec
- Skill 3 - Talent: Reduced damage reduction: 50% > 30%
[u]HK-206:[/u]
- Skill 3 - Cooldown: 12 sec > 13 sec
[u]Wu:[/u]
- Skill 3 - Talent: Now changes pull into 1 sec Daze (instead of extending the range)
[u]Zandora:[/u]
- Skill 2 & 3 & 4: Increased aura range 5m > 7m
- Skill 2 & 3 & 4: Increased aura duration 3s > 4s
- Increased focus gain by 20%
[u]Tyto the Swift:[/u]
- Focus: Added cancel on hit
[u]Tripp:[/u]
- Skill 3 - Added cancel on hit
[u]Xenobia:[/u]
- Skill 3 - Added cancel on hit
[u]T-MAT:[/u]
- Skill 1 - Increased damage fall-off (max distance 50m > 40m, damage at max distance 50% > 25%)
- Skill 1 - Fire Cracker: Reduced cracked armor duration: 2s > 1s
- Skill 2 - Slightly reduced homing of missiles (making it a bit easier to avoid them)
- Skill 3 - Booster Pack: Reduced move speed buff: 15% > 10%
- Skill 3 - Defense Boost: Reduced armor buff: 10 > 5
- Focus: Reduced damage by ~20%