Update Notes: Version 1.0.3
Author: MrGrimmy,
published 5 months ago,
Greetings Directors,
We're pleased to bring you version 1.0.3, the first of many (but hopefully not [i]too[/i] many) updates aiming to fix the issues found in the lead up to release and a few issues the growing community has found.
[list]
[*] Fixed patients occasionally turning into cars, busses, and trucks
[*] Fixed an issue with the Staff Lounge construction help text asking you to do the impossible - all staff lounges are valid and worthy
[*] Various fixes to Canister behaviour
[*] Fixed an issue with unlocking decorative objects from the Galactic Exchange
[*] Fixed various issues with data and portraits failing to load in the recruitment panel
[*] Fixed the auto-scrolling text in the new species introduction panels
[*] Various improvements to objective signposting in Chapter 1
[*] Various stability fixes for the wonderful trains featured in Chapter 3
[*] Fixed various missing tooltips
[*] Fixed the "My Pet Hospital" achievement not tracking progress correctly
[*] Fixed an issue which caused hundreds of unwelcome patients to occasionally swarm the hospital
[*] Fixed an incorrect icon being used to represent smelliness
[*] Minor fixes to Colossal treatment in Chapter 9
[*] Fixed some rooms very rarely not allowing any patients to queue up and use them
[*] Fixed an issue which allowed certain Craftech items to be placed infinitely (oops)
[*] Fixed the end of level cutscene trigger being a bit wonky in Chapter 2
[*] Fixed unwelcome, useless canisters overstaying their welcome in Chapter 11
[*] Fixed some Craftium blueprints unlocking earlier than intended
[*] Fixed the hospital finances screen being less accurate than a Hollywood studio balance sheet
[*] Fixed holes being left behind when moving windows and other wall decorations
[*] Fixed consultant levels appearing incorrectly in the galaxy menu
[*] Fixed reward toasts not popping up in sandbox mode
[*] General stability improvements
[*] Various fixes to dropdown lists
[*] Many fixes for overflowing text when not playing in English
[*] Various localisation fixes
[*] Fixed canisters occasionally being invisible
[/list]
Once again, please keep reports coming in via our [url=steam://openurl_external/https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fsupport.galacticare.com]Official Tracker[/url]. Please read our [url=steam://openurl_external/https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fsupport.brightrockgames.com%2Fknowledge-bases%2F21%2Farticles%2F8440-reporting-a-bug-or-crash-galacticare]Instructions for best quality reports[/url].
[b]
Until next time,
- Brightrock Games[/b]