[h1]Greetings, Director![/h1] You asked, we answered, now it's in video format - there are even timestamps! [img]https://clan.cloudflare.steamstatic.com/images//43759370/284811d5a01d5721c5c682635a7f18e655f25b4a.png[/img] [h3]Topics covered, in order:[/h3] [list] [*] The Coming Months & Communication [*] What is everyone's favourite feature in Galacticare so far? [*] Why a Hospital Game in Space? [*] Employee, Staff, Patient Needs Details [*] What are the inspirations behind the species in Galacticare? [*] Are there visual differences between members of the same species? [*] Are there species specific illnesses and conditions? [*] What is Galacticare doing to expand upon management genre tropes? [*] How important is UI to Galacticare? [*] Are there research elements? [*] How many different game modes are there? What are they? [*] Is there room in the game to mean to your patients or staff? [*] Reputation, how does that factor into how the hospital works? [*] What have you learned and improved from War for the Overworld in terms of performance? [*] What are War for the Overworld players going to like about Galacticare? [*] Biggest difference from War for the Overworld to Galacticare? [*] Multiplayer in Galacticare? [*] Richard Ridings, is there a cameo? [*] Will there be a separate release of the game's soundtrack? [*] Will there be 3D Audio in the sound design? [*] Apple Mac Support? [*] What is your favourite condition in the game? [*] Can you do stuff outside of your hospital? [*] Did you ignore the question about chunders as an easter egg? [*] Is it possible for hospital personnel to go on strike? [*] Do space vampires own the blood banks? [*] Will space pirates invade your hospital? [*] Are there other hospitals to compete with? [*] Will there be plagues or other events? [*] Do you get visits from hospital inspectors? [*] Are there any designs/art that were particularly challenging? [*] Is there an estimate or a year for release? [/list] For those curious, the questions about 'War for the Overworld' are primarily directed towards our existing community from the previous game developed by Brightrock. They have been by our side for a long time anticipating more information about the secretive 'Project Aftercare', and we were (are!) excited to finally be able to tell them (you?) more. [previewyoutube=z40759ye1gE;full][/previewyoutube] If you are new to our community or haven't had the chance yet, feel free to come chat with us on [url=https://discord.gg/brightrockgames]discord[/url]! Until next time Director, - Brightrock Games