Hey everyone To celebrate Halloween, I have officially launched Season One: Spooked for Frontier. Many exiting features are prominent, such as map updates, introduction to key binds, and much, much more. - Altered the following POIs: Farm became Pumpkin Patch Field is gone and is replaced by The Dungeon New POI: Jack O's Forest Most of the northern half of the map is covered with the Autumn biome Extended Kali-jun for a smoother transition Added the following: - New weapon: Jack O's Constructor RPG (launches a 1x1 base with a ramp for protection, takes 50 ammo to shoot. 5% chance of spawning in crates in Jack O's Forest) - New weapon: The Dungeon Auto Shotgun (mythic fast-firing shotgun that has a 5% chance of spawning in crates at The Dungeon) - Buffed the Assault Shotgun's damage by 5-10% across all rarities - Buffed the Burst SMG's damage by 2, headshot damage increased by 25% and decreased spread by 50% for all rarities but reduced the clip size from 27 to 24 - Bots now fly towards random directions instead of straight down to prevent congestion - Bots accuracy nerfed by 25-50% - Removed the following weapon: Industrial Scoped AR - Added 2 new heroes to the game: Romero & Manyard - Added 3 new backpacks to the game: Adventuro, Rowdy, and Skeletal - Changed the Main Menu background - Added key binding to the main menu: you can now change your key binds - Added a sensitivity slider to the main menu & game menu - Added 5 new endgame locations: Cabin, Shipyard, Jack O's Forest, The Dungeon, and Pumpkin Patch