Frog 'n' Roll - RELAUNCH UPDATE!
Author: Jesseo,
published 4 months ago,
[b]SKIP THIS PART AND READ BELOW FOR GAMEPLAY CHANGES[/b]
Hi! Thanks for playing Frog 'n' Roll! I'm pushing a major update to make myself feel better about y'all having paid money for the game! The game should now be a lot more replayable with a decent amount of added content! I have plans of other things I want to add to the game to make it even better but for now I think I'll leave the game as it is and work on bigger projects! Frog 'n' Roll was only ever meant to be a small little game but if the game picks up steam and reaches a wider audience I'll come back and add more stuff to the game! Thank you again for playing my game, it means the world to me <3
[b]GAMEPLAY ADDITIONS[/b]
[list]
[*] 4 unique New Game+ playthroughs have been added with different waves of enemies for each as well as more unique and difficult boss fights
[*] Added 2 new bosses and made the secret boss actually secret
[*] 5 new items (Check gameplay changes)
[/list]
[b]BUG FIXES[/b]
[list]
[*] fixed a bug where opening the steam overlay would make the game freak out
[/list]
[b]QOL CHANGES[/b]
[list]
[*] You can now increase AND decrease volume instead of having to wrap back to 0
[*] Volume increases and decreases by 1 instead of 10 now (you can still press the volume rather than move left and right to increase by 10)
[*] Changed colours of certain enemies and items for visual clarity
[*] particles now fade away faster for visual clarity
[*] added the controls of the game to the first level (this shows keyboard and controller controls depending on which you're using)
[*] Items now show text telling you what that item/upgrade does when you purchase them.
[*] ENEMIES NO LONGER WRAP AROUND THE SCREEN AND DEAL STUPID ANNOYING DAMAGE!!!
[/list]
(There's likely other minor changes I'm forgetting)
[b]GAMEPLAY CHANGES[/b]
[list]
[*] made the base game a bit easier to account for New Game+
[*] completely reworked how items and the shop work.
[*] Items in the current shop no longer go up in price after you purchase one
[*] added 5 additional items to adjust for the removal of the item combo system
[*] adjusted the speed of certain enemies to increase difficulty and give the "Speed" item a purpose
[*] "Fumes" item now moves around the screen slowly rather than being stationary
[*] "Puddle" now acts more like a trail you leave behind your frog as you move
[*] Adjusted some enemy behaviours
[/list]
[b]MINOR CHANGES[/b]
[list]
[*] Changed the background on the opening screen
[*] Added steam stats for enemies/bosses killed, deaths and won runs!
[*] 4 new achievements!
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