[b]SKIP THIS PART AND READ BELOW FOR GAMEPLAY CHANGES[/b] Hi! Thanks for playing Frog 'n' Roll! I'm pushing a major update to make myself feel better about y'all having paid money for the game! The game should now be a lot more replayable with a decent amount of added content! I have plans of other things I want to add to the game to make it even better but for now I think I'll leave the game as it is and work on bigger projects! Frog 'n' Roll was only ever meant to be a small little game but if the game picks up steam and reaches a wider audience I'll come back and add more stuff to the game! Thank you again for playing my game, it means the world to me <3 [b]GAMEPLAY ADDITIONS[/b] [list] [*] 4 unique New Game+ playthroughs have been added with different waves of enemies for each as well as more unique and difficult boss fights [*] Added 2 new bosses and made the secret boss actually secret [*] 5 new items (Check gameplay changes) [/list] [b]BUG FIXES[/b] [list] [*] fixed a bug where opening the steam overlay would make the game freak out [/list] [b]QOL CHANGES[/b] [list] [*] You can now increase AND decrease volume instead of having to wrap back to 0 [*] Volume increases and decreases by 1 instead of 10 now (you can still press the volume rather than move left and right to increase by 10) [*] Changed colours of certain enemies and items for visual clarity [*] particles now fade away faster for visual clarity [*] added the controls of the game to the first level (this shows keyboard and controller controls depending on which you're using) [*] Items now show text telling you what that item/upgrade does when you purchase them. [*] ENEMIES NO LONGER WRAP AROUND THE SCREEN AND DEAL STUPID ANNOYING DAMAGE!!! [/list] (There's likely other minor changes I'm forgetting) [b]GAMEPLAY CHANGES[/b] [list] [*] made the base game a bit easier to account for New Game+ [*] completely reworked how items and the shop work. [*] Items in the current shop no longer go up in price after you purchase one [*] added 5 additional items to adjust for the removal of the item combo system [*] adjusted the speed of certain enemies to increase difficulty and give the "Speed" item a purpose [*] "Fumes" item now moves around the screen slowly rather than being stationary [*] "Puddle" now acts more like a trail you leave behind your frog as you move [*] Adjusted some enemy behaviours [/list] [b]MINOR CHANGES[/b] [list] [*] Changed the background on the opening screen [*] Added steam stats for enemies/bosses killed, deaths and won runs! [*] 4 new achievements! [/list]