Fragmented World is advancing!
Author: Otadanku Productions,
published 7 months ago,
Hello again everyone!
As a solo developer, finding time to showcase progress and updates is quite challenging for me. However, I wanted to show that this project is still moving forward, and I'm currently finalizing the last mechanics of the game along with integrating it with Steam to provide some exciting achievements.
All of what I'm showing you today is still in development, so it may change. But here you can see some things that didn't make it into the demo:
- For those who may not know, the idea for this game originated from a small game I made for a Game Jam. Due to time constraints at that moment, I had to implement a shooting system to defeat enemies, but it was never the intention... So, I decided to create a system as I initially envisioned. There are still some details and variations to be added since the difficulty will escalate and what happens will vary based on your fear:
As you delve deeper into Fragmented World, you will have to face your fears... and confront the enemies head-on. But your only weapon is your willpower. Maintain your gaze and concentration on the rhythm of your heart to confront those enemies... if you can.
[previewyoutube=ousT2gGVhws;full][/previewyoutube]
-I can tell you that the environments will also change in these special levels that occur after completing various puzzles with different mechanics and systems to overcome them; none are the same as the previous one.
[img]https://clan.cloudflare.steamstatic.com/images//44831566/0019f9985f4e0676642fda4abee952e64b0bd306.jpg[/img]
[img]https://clan.cloudflare.steamstatic.com/images//44831566/0bf96d9de2b279c9de7748f71c29d44be4f74dae.jpg[/img]
- Of course, in the final version, there will be an automatic saving system, so you won't have to worry about saving.
- I don't want to spoil all the mechanics you'll encounter, but with each special level you pass, a new mechanic will appear in the puzzles to unite the fragmented world. That includes the laser puzzles. In the demo, I didn't end up implementing it, but later on, I created a system to have a combination of laser colors, thus creating a laser with the color of the combination of the other two.
[img]https://clan.cloudflare.steamstatic.com/images//44831566/529d48690bdd93b3b49b056ae43aa857b2c47a48.jpg[/img]
There's a lot more work behind the scenes than you can imagine, including translating everything into English(my main language is Spanish), and bugs to fix, some of them come up occasionally, it's like hitting your head against the wall sometimes xD. I'm putting all my effort into finishing this game as soon as possible, which is tough but also a fantastic experience where I'm learning many new things, as in any good development process.
I hope to have it finished very soon (I don't like giving specific dates just in case... but it won't go beyond April!). I'm very excited for you to be able to play it and delve into the dark world of Fragmented World. I hope you're also looking forward to seeing what awaits you.
Have a great day and thank you for your time and interest!