After 6 years of on-and-off (mostly) solo development, May Gardens has finally released her baby!!!! May took the first version of Fowl Damage to the 2018 Seattle Indies Expo. She then took her expert game design, pixel art, programming, and musical skills to build out the game over the next several years, on and off, sometimes on the side of other projects, like Peglin! Ahren joined in January of 2024 to build the level editor, bug fix, and contribute in a bunch of other indispensable ways. Now we're here on release day! It has been incredible to see the game's evolution and continuous development since its first version in 2018, and the Red Nexus team is so happy to have been able to be a part of such an amazing project. We are over the moon egg-cited to share this puzzle-platforming masterpiece with you all and we're so excited to see what you create with the level editor!