Accessibility was more visible than ever in 2021, but not always in a way that's helpful
Author: Ruth Cassidy,
published 2 years ago,
If last year was a tipping point for accessibility in games becoming visible, then this year has been a weathervane—indicating the direction developers are committing to. While it can feel like disabled critics and advocates are constantly arguing that we have a right to be here, a lot of studios already recognise this and are making games for and marketing to us. Accessibility in games has never been more visible—but that visibility is, itself, something to question... Read more.