[b]Gameplay changes:[/b] -Players are no longer downed in one hit by enemies (there is now a 3 hit system, 1st will wound you, 2nd will down you, 3rd will be fatal) (healing resets this and you can take all 3 hits again) -AI now become stunned for a brief moment after damaging a player (giving the player a chance to get away wounded -Adjustments to AI Pathfinding and Hunting/Aggression States (they shouldn't be as campy anymore when trying to find their target) -Added new Environment -Removed The Forsaken from having a chance to spawn at the Metro [b]Fixes:[/b] -Fixed not being able to hear alive players when dead -Fixed more objects from being climbable -Fixed players being able to jump onto the train tracks -Fixed diving board from breaking ai navigation -Fixed fire escape stairs