Playtest Final Patch Notes - 6/30/24
Author: nymphaline,
published 3 months ago,
[b]Gameplay changes:[/b]
-Players are no longer downed in one hit by enemies
(there is now a 3 hit system, 1st will wound you, 2nd will down you, 3rd will be fatal)
(healing resets this and you can take all 3 hits again)
-AI now become stunned for a brief moment after damaging a player
(giving the player a chance to get away wounded
-Adjustments to AI Pathfinding and Hunting/Aggression States
(they shouldn't be as campy anymore when trying to find their target)
-Added new Environment
-Removed The Forsaken from having a chance to spawn at the Metro
[b]Fixes:[/b]
-Fixed not being able to hear alive players when dead
-Fixed more objects from being climbable
-Fixed players being able to jump onto the train tracks
-Fixed diving board from breaking ai navigation
-Fixed fire escape stairs