Patch 1.0.4
Author: Zedd Ishtar,
published 2 months ago,
Hello Miners,
Welcome to this new update for Forgotten Mines, where I eliminated a softlock and fixed multiple issues! Enjoy the game:
[list]
[*] Softlock from heal over time is fixed (for sure this time!)
[*] Undo movement fatigue bug is fixed
[*] Polymorphed enemies behavior bug fixed
[*] Fix the half armour upgrade issue
[*] Fixed a bug where an unit with Counter, right after dead, activate the perk and crash the game
[*] Fixed a bug where an enemy can be created on an occupied tile
[*] Fixed a bug where a druid who dies in bear form was "killing" the tile until the end of battle
[*] Players can choose the heal option in an event if they have Heal or Heal II in one or more alive units
[*] Fixed a bug where character where keeping fatigue after an undo movement.
[*] Changed some evolution of item at blacksmith
[*] Fixed a bug making the game crash if you restart a battle while a chracter was on top of an item with a full inventory
[/list]
Thank you for your patience!
If you want to chat with me and discuss strategies with other players, you can join the [url=discord.gg/pFreZSEgxQ][b]Discord[/b][/url] and [url=https://twitter.com/forgotten_mines][b]Twitter[/b][/url]!