Hello Miners, Welcome to this new update for Forgotten Mines, where I eliminated a softlock and fixed multiple issues! Enjoy the game: [list] [*] Softlock from heal over time is fixed (for sure this time!) [*] Undo movement fatigue bug is fixed [*] Polymorphed enemies behavior bug fixed [*] Fix the half armour upgrade issue [*] Fixed a bug where an unit with Counter, right after dead, activate the perk and crash the game [*] Fixed a bug where an enemy can be created on an occupied tile [*] Fixed a bug where a druid who dies in bear form was "killing" the tile until the end of battle [*] Players can choose the heal option in an event if they have Heal or Heal II in one or more alive units [*] Fixed a bug where character where keeping fatigue after an undo movement. [*] Changed some evolution of item at blacksmith [*] Fixed a bug making the game crash if you restart a battle while a chracter was on top of an item with a full inventory [/list] Thank you for your patience! If you want to chat with me and discuss strategies with other players, you can join the [url=discord.gg/pFreZSEgxQ][b]Discord[/b][/url] and [url=https://twitter.com/forgotten_mines][b]Twitter[/b][/url]!