Patch Notes 1.0.6
Author: Centurion Developments,
published 1 week ago,
[h1]Dear Forgotten but Unbroken community![/h1]
After a short weekend we bring you another update, which we believe will improve your experience of playing Forgotten but Unbroken. We have fixed a lot of bugs reported by you and we thank you for every report. We have expanded the knowledge of our advisor Max so that he can help you when you don't know what to do. We have also simplified the weapon reloading of your units before a mission.
We are working on further improvements as well as additional content.
[h2]Balance and Gameplay changes[/h2]
[list]
[*] Max Advisor can advise you in case of resource shortages as well as what to do in case of negative events in the base.
[*] Added Reload button to WarRoom - from now on you can automatically reload all units in War room.
[*] Updated event illustrations
[/list]
[h2]Bugfixes[/h2]
[list]
[*] Updated localization and fixed UI overflows
[*] Added highlight to restart game option after mission fail
[*] Fixed stuck bleeding enemy behind machine gun
[*] Fixed overlapping characters after first mission
[*] Added the option to disable alembic animations causing crashes.
[*] Added missing localization
[*] Fixed soft lock by placing mine on a path of a patroling unit
[*] Fixed Ivan Mikhailovich Sidorenko arriving with a wrong ammo type
[*] Fixed Armory heating tooltip showing incorrect info
[*] Fixed Sawmill defense mission having an incorrect spawn date
[*] Fixed SpyNet not sending the "no more recruits available" response
[*] Fixed issues with mouse-only camera movement
[*] Fixed some settings not re-applying in some cases
[*] Fixed loading unlocked doors
[*] Fixed Navmesh on Warehouse level, causing players to run in wrong directions.
[/list]
[h2]Coming soon[/h2]
[list]
[*] Advanced tutorial with starting quests in camp
[*] New UI for difficulty selection.
[/list]
Stay in touch with us on our Discord, where we are open to all good suggestions on how to make Forgotten but Unbroken the best experience.