[h1]Dear Forgotten but Unbroken community![/h1] We are working hard to bring you the best possible experience. We’ve been listening to your feedback and we are here with a new update not only fixing Bugs, but also the Balance and Quality of Life features for our basecamp. You can find a list of resolved issues down below. You can already find an advisor, who will tell you important informations about the features of the camp. But it doesn’t end there. We are preparing an even bigger “tutorial” overhaul which should clarify all the mechanics in basecamp. [h2]Balance and Gameplay changes[/h2] [list] [*] Base Camp tutorial overhaul [*] Max as an Advisor has also been reworked. He is now easier to find and will better explain features of the Base Camp [*] When starting a New Game, player will be protected from "Rats Event" until the end of first Winter [*] Mad Jack Churchill can no longer attack friendly units [*] Cooldown for expeditions is visible [*] Cooldown for radio contact with your Allies is visible [*] Increased penalty for ignoring missions [*] Heating has its own UI panel [*] The button icons for building upgrades have been unified and made easier to read [/list] [h2]Bugfixes[/h2] [list] [*] Fixed Martin multiplying in the HQ [*] Fixed weapon dealer stopping game permanently [*] Fixed wrong mission region [*] Fixed enemy taking overwatch behind machine gun [*] Fixed Mad Jack Churchill RMB cancel Bow action [*] Fixed environment disappearing on Trainstation2 when the player goes to aim mode. [*] Fixed Roofs not disappearing on Cemetery level. [*] Fixed grid tiles not working properly in the scaffolding area on Cemetery level, causing units to run in wrong directions. [*] Fixed mission not being loaded and save file corruption due to pressing Start Mission twice [/list] We will deliver more balance improvements soon, along with the option to choose your preferred difficulty level from Normal and Hard modes. All the enhancements are already in progress and will be available in the coming days.