Hey everyone, thank you so much for playing Fling to the Finish! It has been amazing to see all of your feedback. Many records have been broken, many characters unlocked and of course many teammates flinged to reach the finish line. We are aware that there are still some technical problems in the current Early Access version that prevented you from having the best time possible. This first patch addresses a lot of these issues and ensures a better experience for everyone. But we don’t stop here. We are already hard at work on the next patch that will arrive early next week. For that, we want to make improvements to matchmaking and address the server issues some of you are experiencing. Once all of these issues have been ironed out, we will add more content to the game. We will share more details on our first major update very soon. In the meantime, make sure to check our official Roadmap for more details: [img]https://clan.cloudflare.steamstatic.com/images//34767207/e471ac36233f2080eb0c2b389520d466680bd664.png[/img] Thank you for your patience and continuous support. We hope that you enjoy the game! Keep on flinging! SplitSide Games & Daedalic Entertainment [b]Full Patch Notes[/b] [i]Improvements[/i] [olist] [*] Turkey and South Africa: Enabled dedicated servers in Turkey and South Africa. [*] Character Select: only available characters will be shown (to the extent that it is possible). Locked characters will not be shown, and if possible, characters that have already been taken by other players will also not be shown, while cycling through characters to pick them. [*] Character Select: Added two new skins that are unlocked by default to help give more options in lobbies that have unlocked any extra characters yet. [*] Lobby screen: players now have to hit the “A” button on their controllers to join them in the lobby screen. This will help with bugs where some people are unable to control the game at all in the menus. It will also help make the lobby screen more consistent with how keyboards join. [*] China: All “Discord” options will be removed if the player owns the Chinese version because Discord doesn’t work in China. Other social media icons are also disabled. [*] If the player is trying to find players through matchmaking for a long time, they will be shown a message that there might not be enough players in their region at the moment. [/olist] [i]Bug Fixes[/i] [olist] [*] Localization: Invite friends screen: non-Latin text based player names would appear as squares. [*] Localization: Leaderboards screen: - non-Latin text based player names would appear as squares. [*] Gameplay: golf/square in the hole gates would get de-synced and not unlock for all players in online mode. [*] Gameplay: The UFO ability now chooses the correct position to start moving down the racetrack. It will no longer take teams backwards. [/olist] [i]Bug Improvements[/i] Respawning while stuck to physics objects would cause the objects to freak out in online mode. This should happen much less often now.