Welcome to Ruptured Canyon: New Island and Challenges Await
Author: Honeykonfetti,
published 2 months ago,
[b]Hi Adventurers! 👋[/b]
If you read the title, you already know what’s up! [b]We are adding the 3rd island [/b]- more than double the game area compared to what was available during Early Access. But it's not just about quantity. [h3]That's why we've introduced new weapons, fearsome enemies, a brand-new clan, challenging puzzles, and much more.[/h3]
The size of this island gives us many opportunities for further development. We'll be working on adding new content and we will continue to polish this new area.
[img]https://clan.cloudflare.steamstatic.com/images//42893252/2d2e70965abd867ac9af0822fe6eba955da6ffa8.gif[/img]
We’re really excited about the direction the game is heading, and it’s all thanks to you — our amazing community. Your incredible support, invaluable feedback, and relentless bug-hunting have been crucial in shaping the game. We couldn’t have done it without you!
[h2]Full Change Log (Version 0.407):[/h2]
[h3][b]The BIGGEST changes:[/b][/h3]
[list]
[*] NEW island (the biggest to date) including:
[*] NEW Scholars Guild
[*] NEW Technology to unlock
[*] NEW buildings
[list]
[*] Scholars Research Center
[*] Scholars Community Hut
[*] Anchor Spot
[/list] [*]3 NEW variants of weapons to unlock in the Technology Tree
[*]Monster variants of animals improved and added into enemy waves and dungeons;
[list]
[*]new coloration added for all enemies based on their type
[/list][*]First iteration of the Airship
[list]
[*]you can enter and exit Airship in the Ports and buildable Anchor Spots
[*]Ship can’t fly into the tainted areas marked on the map as purple clouds
[/list][*]New consumable items (you can see the full list on our >>[url=https://discord.gg/rr4nDK545C]Discord![/url]<<
[*]UI rework
[list]
[*]added equip tab for every character where you can assign weapons and consumables
[*]quick access slots for consumable items
[/list][*]New pickups in the game world
[/list][h3][b]Other Important changes:[/b][/h3]
[list]
[*]DLSS is now available for Nvidia (joining earlier available XeSS in the menu)
[*]Now you can set your own marker on the map
[*]Now you can knock on the settler’s house to make them come out
[/list]
[h2]Let’s go through it! 📝[/h2]
[h3]New Island = New Challenges[/h3]
It’s not just a new island… It is the biggest island from the three we currently have in our game. What does the mysterious fog hide?
[img]https://clan.cloudflare.steamstatic.com/images//42893252/b667d51dd38b8dc2a6209cc7e276dd8f17e51353.gif[/img]
You’ll find there new Scholars Guild and following it - new technology to unlock and new buildings, such as Research Center, Community Hut and Anchor Spots.
[h3]3 NEW weapons ⛏️[/h3]
The more the better, right? Now you have three NEW weapons to unlock in your Technology Tree, which are:
[list]
[*] Ancestor’s Pickaxe - 50% more efficient than normal pickaxe.
[*] Dwarven Hammer - classic dwarven hammer, gives higher chances to stagger enemies.
[*] Artifact Hammer - ancient hammer, tarnished and rusty, but still noble. Very powerful.
[/list]
[h3]Tainted animals added in enemy waves 🐺[/h3]
Fighting monsters can be tricky, we know. That's why… We are giving you ANOTHER challenge! You're welcome! Now, Monster versions of animals join the enemy waves and will attack your colonies. Be prepared!
[h3]Flying with the Airship ⚓[/h3]
What, did you think that only Ragna could fly? Dwarves are masters of engineering after all!
[img]https://clan.cloudflare.steamstatic.com/images//42893252/2f27a20a8bcc8a0278ad14f0d5f790f3d3a20596.gif[/img]
The first iteration of Airship is here, you can now obtain it after finishing the quest "Colony for the Shipmakers" on the 2nd island. You can enter and exit Airship in the Ports and buildable Anchor Spots. Make sure to unlock the Anchor Spot in the Technology Tree first!
[b]But first you’ll need to clear the port of dark magic…[/b]
To transport resources between islands, we added Wood, Stone and Iron Bundles that you can craft. You can use them at any time to gain 100 pieces of the chosen resource. We will be expanding systems related to airship transportation. We’d love to hear what you think about this!
[h3]Consumable items 🫐[/h3]
Now you can use consumables, by accessing your inventory and pressing “use” with a correct key or button.
OR you can use new quick slots at the bottom of the screen where you will see the items you've assigned in the equipement tab in character menu.
[img]https://clan.cloudflare.steamstatic.com/images//42893252/86d3e4f23ae9b58100573492cb7c72aba66803a1.png[/img]
[img]https://clan.cloudflare.steamstatic.com/images//42893252/2fe9477a6d3507b7d931794b27c33536a1a7665f.png[/img]
Every character has its own set of things that can be equipped. Some of the consumables can be used by multiple characters.
[b]Thank you all so much for all your amazing feedback and ideas. Your input in First Dwarf is absolutely irreplaceable. 🙇[/b]
[h3]Stay tuned for even more exciting updates[/h3]
Here is a little work in progress, first concept art of the mysterious creature.
[img]https://clan.cloudflare.steamstatic.com/images//42893252/02bfc027ccf4d80d51abd0d48a8f739a8d9bc9e9.png[/img]
One last thing!
[h3]🐈 Cat Contest results 🐈[/h3]
Some time ago our voting on Discord ended. Thank you for all the cat pics you’ve sent us, the kitty with the most reactions was Nomik 😋 Big congratulations! 🏆 However, we decided that we want to add more than just ONE new cute cat to our game, so we took MiMi who got 2nd place! 🥈
[img]https://clan.cloudflare.steamstatic.com/images//42893252/9eeb9e51056b231c3aeeaecbd745333f80733c25.png[/img]
We added them to our game as a placeholder for upcoming unlockable content in Technology Tree. Who knows, maybe we will hold the contest once more in the future?
Have a great day!
[i]Star Drifters Team🌟🚀[/i]