V1.01 Patch Notes
Author: Dg2134,
published 2 months ago,
[list]
[*] Fixed bug where health buffs/debuffs carried in between runs.
[*] Fixed bug where timer didn’t pause when pausing on gameplay map.
[*] Fixed multiple typos in John trade text, cutscene text, and encyclopedia text.
[*] Fixed end game achievements not being accomplished.
[*] Balanced Guts, glitter, and glory and vigils eye ingredients.
[*] Removed decal from charge crystal.
[*] Fixed bug where crystal charge only gives 2 shields.
[*] Removed glow bugs from environment assets.
[*] Increased chance of difficulty 2 rooms to the main path in the gameplay map.
[*] Fixed default potion bottle not appearing in encyclopedia after being collected.
[*] Locked encyclopedia until after the player finishes the game once.
[*] Updated re-run text to more efficiently communicate a re-run.
[*] Fixed bug where enemies were not being buffed in re-run mode
[*] Add slight offset to totem and turret sprites so they don't overlap when player has both tags.
[/list]