fixed Resources harvested with machines not counting towards goal in Scenarios added ability to fertilize with nitrogen and pH fertilizers when Plant is growing once per "cycle" (change aimed at perennial and multiharvest plants) fixed Achievement for completing Scenario/Campaign not unlocking when pressing "Continue" fixed Field switching Plants instantly without need to cultivate it if change happened during active Field Call fixed Plants harvested by Potato Harvester being dropped off in only one Warehouse smaller accessibility changes updated localization in several places