Hello everyone! Here's a first major update for Fantastic Haven Prologue based on your feedbacks & reports. We've mainly focused on addressing the performance issues that most of you might have encountered and fix a few gameplay bugs that prevented you to enjoy the full experience of this Prologue in the meantime! We keep on working on performance and some bugs you're having, but we're also progressing on the development of the game for the future releasae of the Early Access! We hope that this patch will help a lot of you to try our game and we would love to get feedbacks from you on this patch! Thanks for playing Fantastic Haven, and thanks for your support! Have a fantastic day! [h1]Patch note version 0.8.10188[/h1] [h2]Optimizations:[/h2] [list] [*] Optimized placing and removing nature props in biotopes [*] Terrain optimization [*] Textures resolutions optimization [*] Environment assets optimization [/list] [h2]Fixes[/h2] [list] [*] Fixed victory point about cohabitation between a Pegasus and a Wisp’hart that was sometimes not correctly updating [*] Fixed expeditions getting stuck when trying to travel long paths [*] Fixed balloon toy getting stuck out of bound [*] Fixed golems behaviors issues when catching an aggressive creatur [*] Fixed bug that could cause characters to walk through the ground [*] Fixed some glitches on LoD of environment assets [/list]