The original Fallout's pacifist playthrough was an 'accidental' inclusion, but its designers loved the idea so much they kept it in
Author: Ted Litchfield,
published 11 months ago,
Long time RPG developer Tim Cain (Fallout, The Outer Worlds, Troika Games) has revealed another surprising fact about the Fallout series via his excellent YouTube channel. The games are known for their open-ended RPG gameplay and allowing player freedom, but according to Cain, one of their hallmarks, the so-called pacifist run where you don't directly kill enemies, was originally an accident... Read more.