[h3]Hello Runners![/h3] As we revealed last week in our [url=https://community.focus-entmt.com/focus-entertainment/expeditions-a-mudrunner-game/blogs/106-upcoming-improvements-roadmap-update]roadmap update[/url], [b]we are currently focusing on Quality of Life improvements and decided to postpone the release of the Season 2[/b]. Veteran runners have been asking for a controller scheme that is closer to [i]SnowRunner[/i]’s. [b]This update brings a new scheme that is much closer to [i]SnowRunner[/i]’s Scheme A.[/b] We hope you’ll appreciate it. Don’t hesitate to give us feedback. [b]Another request that you had was to add a compass on the map. This has now been implemented.[/b] [b]Many other improvements have been made[/b] to make your experience smoother in [i]Expeditions[/i]. You’ll find the complete details in the patch notes down below. Once again, make sure to [url=https://community.focus-entmt.com/focus-entertainment/expeditions-a-mudrunner-game/ideas]give us feedback on Focus Together[/url], our community platform, so we can pinpoint where we can improve your experience. [h3]PATCH NOTES[/h3] ⚙️ [b][u]Main features[/u][/b] [list][*] [b]New gamepad control scheme[/b] based on SnowRunner’s scheme A. [table] [tr] [td][img]https://clan.cloudflare.steamstatic.com/images//44536069/0213817eb9c4408f3f19bb69a79969515e145e74.png[/img][/td] [td][img]https://clan.cloudflare.steamstatic.com/images//44536069/c3fa7f70d4e90522b973bfa64ae7e6de63bf6acf.png[/img][/td] [/tr] [/table] [*] [b]Compass added on the map[/b] [*] [b]The bridges that have been built on the terrain are shown on the map.[/b] [img]https://clan.cloudflare.steamstatic.com/images//44536069/de06cbe679917893d7c9feb43f9fd8b881a9d93e.png[/img] [*] Possibility of [b]truck recovery to any accessible outpost[/b], including recovery between different maps [*] Truck’s markers on the map have been redesigned: [*] The markers have been moved higher to avoid overlapping with the 3D thumbnail of the truck, which caused the player to not understand the direction of the truck [*] The truck’s markers take on the color corresponding to the player in the co-op session and include a hint with the player's name [*] Tips on the Customize screen, which add-on is required to install the selected add-on [*] Area exploration stages have been made easier: players don't have to explore hard-to-reach places to pass a stage [*] When the game starts, a 3D scene of the main menu is displayed instead of static 2D art [*] Several UX and texts improvements related to Base modules [*] Collected Amethyst crystals are sold on exit to HQ[/list] ⚙️ [b][u]New vehicle[/u][/b] [list][*] KHAN 317 Sentinel[/list] A rugged and reliable 4x4 scout vehicle designed with flexibility in mind. This pickup features a robust frame and a functional exterior with a variety of accessible addons that allow adjustments to the vehicle for both off-road performance and cargo capacity, making it ideal for both tougher terrains and long-distance expeditions. [img]https://clan.cloudflare.steamstatic.com/images//44536069/cc727b48f4dc997a1fb5ab2fe465efa3d96657fa.png[/img] ⚙️ [b][u]Bug fixes[/u][/b] [list][*] Fixed a significant number of crashes [*] Fixed SIRO 72 T8-H animations on Xbox One [*] PROS QR code is readable on Nintendo Switch Lite [*] Ready-made graphics preset doesn’t reset after restarting [*] Fullscreen display setting doesn’t reset after minimizing the game [*] Player’s info is displayed on the truck card on the map while using the Helipad [*] Fixed a bug where the trade window would not open for one of the co-op players if they were located too far away [*] Fixed a bug where a truck occupied by a Guest in the previous deployment is blocked as occupied in the new deployment [*] Fixed a bug where it wouldn't be possible to exit the trade if it had started while using a drone [*] The HUD layer is hidden when the Expedition Complete screen is displayed [*] Fixed an incorrect position of Start Co-op and Back buttons hints [*] Technical strings without localisation for visiting zones aren't displayed when using binoculars [*] Limited the number of stages that can be displayed on the screen at the same time on expeditions in the Sedona region [*] Fixed repeated sound after skipping a Drone scanning[/list]