The choices that we have to make about the road network in our games are always difficult. With the scale of our virtual world being about 1:20 to reality, we have to be very selective about picking particular highways, cities, and parts of cities that should represent any given area. [url=https://3.bp.blogspot.com/-NZVjN406Jeg/WcUVtr6Ol2I/AAAAAAAAAq8/Q80bEtY7gzoruGZDXKxLmIXGN2D_19wywCLcBGAs/s1600/01_wip.jpg][img]https://3.bp.blogspot.com/-NZVjN406Jeg/WcUVtr6Ol2I/AAAAAAAAAq8/Q80bEtY7gzoruGZDXKxLmIXGN2D_19wywCLcBGAs/s640/01_wip.jpg[/img][/url] We are always trying to pick locations that are characteristic for the regions and cities, but there is no way that we could squeeze in the whole pattern of a city's roads into the game map. In some cases, we manage to venture close to the city center with a major road artery. In most cases though, we have to pick a part of a ring road (beltway, beltline, loop) encircling the city, and a few important connecting roads there. The city skyline is only there on the horizon, but we still manage to identify and recreate a bunch of interesting landmarks up close for the players to drive by and recognize, aiming for the "Aha! I know this place!" moment. [url=https://1.bp.blogspot.com/-F9yLfoeZ50I/WcUV7t5bKnI/AAAAAAAAArA/8drca__-CXc5nTbzO06nULtOEAHHop5GgCLcBGAs/s1600/02_wip.jpg][img]https://1.bp.blogspot.com/-F9yLfoeZ50I/WcUV7t5bKnI/AAAAAAAAArA/8drca__-CXc5nTbzO06nULtOEAHHop5GgCLcBGAs/s640/02_wip.jpg[/img][/url][url=https://2.bp.blogspot.com/-FKD54KX9NS0/WcUV7vsRQ8I/AAAAAAAAArE/8VGS90_oS7cA57AFUdLQvHl9sclmWB4PACLcBGAs/s1600/03_wip.jpg][img]https://2.bp.blogspot.com/-FKD54KX9NS0/WcUV7vsRQ8I/AAAAAAAAArE/8VGS90_oS7cA57AFUdLQvHl9sclmWB4PACLcBGAs/s640/03_wip.jpg[/img][/url] All of the above, of course, also applies to the creation of our latest map expansion for [url=http://store.steampowered.com/app/558244/Euro_Truck_Simulator_2__Italia/]Euro Truck Simulator 2: Italia[/url]. Our functional road network will serve us nicely there to connect industrial zones on the city ring roads, with many touches of reality, recognizable vantage points, and ambitious highway interchanges/junctions. [url=https://4.bp.blogspot.com/-M1lutyY0y8M/WcUWekKrDbI/AAAAAAAAArU/pLGHv6CmX6ws92XGnTNsAH9ErrVBUO9YACLcBGAs/s1600/04_wip.jpg][img]https://4.bp.blogspot.com/-M1lutyY0y8M/WcUWekKrDbI/AAAAAAAAArU/pLGHv6CmX6ws92XGnTNsAH9ErrVBUO9YACLcBGAs/s640/04_wip.jpg[/img][/url][url=https://4.bp.blogspot.com/--BZQQvjOYyo/WcUWelSHvdI/AAAAAAAAArQ/sJIFXXbNsxYZvRRezl1G2jy0zbUGwcKJgCLcBGAs/s1600/05_wip.jpg][img]https://4.bp.blogspot.com/--BZQQvjOYyo/WcUWelSHvdI/AAAAAAAAArQ/sJIFXXbNsxYZvRRezl1G2jy0zbUGwcKJgCLcBGAs/s640/05_wip.jpg[/img][/url][url=https://2.bp.blogspot.com/-8tl5HYilxss/WcUWep1_o_I/AAAAAAAAArM/EhbOC73oMkELUkZq4DuWcsBhJxktPMiHACLcBGAs/s1600/06_wip.jpg][img]https://2.bp.blogspot.com/-8tl5HYilxss/WcUWep1_o_I/AAAAAAAAArM/EhbOC73oMkELUkZq4DuWcsBhJxktPMiHACLcBGAs/s640/06_wip.jpg[/img][/url][url=https://3.bp.blogspot.com/-zmk0-JWVxmM/WcUWe1oj2GI/AAAAAAAAArY/3ItbKULC-BEh5eXwYn1G-d336qljzpWWgCLcBGAs/s1600/07_wip.jpg][img]https://3.bp.blogspot.com/-zmk0-JWVxmM/WcUWe1oj2GI/AAAAAAAAArY/3ItbKULC-BEh5eXwYn1G-d336qljzpWWgCLcBGAs/s640/07_wip.jpg[/img][/url] [h1]Articles related to Italia expansion:[/h1] http://steamcommunity.com/games/227300/announcements/detail/1438191146271728694 http://steamcommunity.com/games/227300/announcements/detail/1440445598101440933