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If there’s one game that has, for me, defined my last few years at RPS, it’s American Truck Simulator. That singular nexus of deadly serious simulation and twinkly-eyed, chill-out road trip has helped hold me together at times when both the world and my own world threatened to fall apart, but it’s also been a belated lesson that games need not be defined by skinner boxes and power fantasies. The magic of the ordinary, but the ordinary transplanted to another place, free from all pressures. Most of all, the peace and freedom of the road.

It’s now time for me to say goodbye, to RPS and perhaps to the overall business of writing opinions about videogames. There’s only one way to go out.

One last drive. And, thanks to some very kind folks at ATS developer SCS, I get to make that last drive in a work-in-progress build of the forthcoming Washington DLC – the state I’ve long been most desperate to drag 18 wheels across.

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