Balancing the economy
Author: [CM] Ungorisz,
published 7 months ago,
The economy of the old Enlisted was built in such a way that by the time the player unlocked new campaign levels, he had enough orders in his account to buy weapons and equipment. This was a carefully calculated balance of progression, typical for many similar games.
With the release of the merge and the new currency that combined the old orders, this principle has not changed in any way - we just adapted the economy to the new single currency. The appearance of individual research tree branches allows you to unlock interesting weapons faster than before - skipping certain branches with content that you do not plan to use yet. We are trying to adjust the balance to keep player progression interesting at every stage.
Thank you for your feedback! As we’ve also discussed it with you in separate large topics, we want to please you with some changes in the economy, useful for both beginners and active commanders with large armies.
[h1]Upgrades are getting cheaper[/h1]
Changing the price of upgrades was one of the most popular suggestions in the discussions and it’s the biggest source of your expenses when the goal is to create an uncompromisingly effective army. We are significantly reducing the price of weapon and vehicle upgrades to the first four stars - this will make life easier for newcomers.
[img]https://clan.cloudflare.steamstatic.com/images//44849866/667ac5ade4438840f9dc3562d60e9f6d22959257.jpg[/img]
[h1]More valuable login rewards[/h1]
The amount of Silver in the daily login reward will also increase significantly.
A player usually starts to upgrade his weapons after he has finished equipping his army with basic weapons, and an actively progressing commander needs a lot of them. Any inflow of Silver in this situation is very useful, especially for beginners.
[img]https://clan.cloudflare.steamstatic.com/images//44849866/ed66b218a2ea1dc307afa922ece756db618707bd.jpg[/img]
Now even the most basic daily reward won't just be a nice bonus, but at least one weapon or a couple of upgrades.
By the way, this is not the first step to expand the ways you can earn Silver - we've recently added a lot of new achievements with Silver rewards. You'll find them by clicking on your profile.
We will implement all the described changes in the near future.
Once again, we would like to say thank you to everyone participating in these big discussions - and for your concern about new players before the start of Enlisted: Reinforced’s testing on Steam. Let's continue to make Enlisted better together!