Major BUG Fix
Author: Dumativa,
published 1 day ago,
[img]https://clan.cloudflare.steamstatic.com/images//42544928/7966ccb101ea889a8117523d3bd412223c6499ff.png[/img]
[h1]Changelog[/h1]
[list]
[*] Mindmap is activated
[*] Fixing evidence that persisted invisible after a Graveyard Boss Fight
[*] Adjusting dialogue being unlocked early in Spiral CastleIt
[*] Fixing Transcend softlock
[*] The ritual book is now no longer invisible to Transcend
[*] Collision adjustments to prevent the player from falling.
[*] Checking for a bug in specific situations where the Underground’s Numeric Keypads did not work even with the correct password.
[*] Lupi’s dialogue fixed.
[*] Dialogues localization bugs.
[*] Fixed bug that caused Mia to dangle in front of a door in the Underground.
[*] Echoes sprites and portrait fixes.
[*] Minor adjustments and text corrections in several pieces of evidence.
[*] Activating the tombstones in a certain sequence within the Labyrinth that was appearing without tombstones before.
[*] The specific sequence now can be repeated forever, as it should be.
[*] Adjustments to the credits screen.
[*] “Butter on Butter” Collectable Puzzle is now fixed
[*] Collision adjustments to prevent the player from getting stuck in some areas.
[*] When defeated in the last Boss Fight, it is no longer necessary to redo the entire initial sequence again.
[/list]
We are aware of some performance issues causing the game to take a long time to open or experience low FPS in certain areas. We are planning to release a compatibility and optimization patch soon.
If you have more feedbacks, visit our [url=https://discord.com/invite/dumativa]Discord[/url].