[img]https://clan.cloudflare.steamstatic.com/images//42544928/7966ccb101ea889a8117523d3bd412223c6499ff.png[/img] [h1]Changelog[/h1] [list] [*] Mindmap is activated [*] Fixing evidence that persisted invisible after a Graveyard Boss Fight [*] Adjusting dialogue being unlocked early in Spiral CastleIt [*] Fixing Transcend softlock [*] The ritual book is now no longer invisible to Transcend [*] Collision adjustments to prevent the player from falling. [*] Checking for a bug in specific situations where the Underground’s Numeric Keypads did not work even with the correct password. [*] Lupi’s dialogue fixed. [*] Dialogues localization bugs. [*] Fixed bug that caused Mia to dangle in front of a door in the Underground. [*] Echoes sprites and portrait fixes. [*] Minor adjustments and text corrections in several pieces of evidence. [*] Activating the tombstones in a certain sequence within the Labyrinth that was appearing without tombstones before. [*] The specific sequence now can be repeated forever, as it should be. [*] Adjustments to the credits screen. [*] “Butter on Butter” Collectable Puzzle is now fixed [*] Collision adjustments to prevent the player from getting stuck in some areas. [*] When defeated in the last Boss Fight, it is no longer necessary to redo the entire initial sequence again. [/list] We are aware of some performance issues causing the game to take a long time to open or experience low FPS in certain areas. We are planning to release a compatibility and optimization patch soon. If you have more feedbacks, visit our [url=https://discord.com/invite/dumativa]Discord[/url].