Elite Dangerous: Odyssey - Hotfix 2
Author: Zac_Frontier,
published 3 years ago,
Greetings Commanders.
Today at 17:00 UTC / 18:00 BST we implemented a hotfix for Elite Dangerous: Odyssey with the following changes:
[list]
[*] General stability improvements have been made.
[*] General improvements to missions have been made.
[*] A further fix for the 'Orange Sidewinder' error has been implemented.
[*] A fix for cutting the maglock on thin lockers has been implemented.
[*] The larceny mission has been enabled.
[*] Improvements to the positioning of restriction zones have been made, to prevent trespass on docking.
[*] A fix has been implemented for G3 AR-50 with the headshot damage mod being overpowered.
[*] When loading Elite Dangerous: Odyssey as an existing Commander with custom control bindings, the on-foot section will now use default key bindings.
[*] A fix has been implemented to enable weapon skins to be available in the weapon livery.
[*] An issue has been fixed which caused a last embarked ship to be moved back to its previous docked position, when logging out from Odyssey on foot and logging in to the main menu on Horizons.
[*] Elite's Companion API has been re-enabled.
[/list]
[h3]
Known issues[/h3]
[list]
[*] Applying a livery to the Manticore Oppressor will cause a 'Black Adder' error. When logging back in to the game the skin will be applied correctly.
[*] When switching back and forth between the weapons and suits tabs in the livery UI, content within will fail to populate correctly. This will be rectified when re-entering the menu.
[/list]
Thank you, as always for your continued feedback and support.
See you in the black
o7