[ECHOSTASIS] Updates
Author: ENIGMA | STUDIO,
published 4 months ago,
[b][HELLO] everyone, J here.[/b]
First of all... thank you for the incredible [RECEPTION] to the game. I can't tell you how thrilled I am to have finally gotten to show you the past 4 years of work I've put into this project from within complete isolation. The past month of my life has been completely chaotic (not to mention beyond exhausting lmao)
Just stopping by to tell you about all the updates that have been made to [ECHOSTASIS] since its launch almost a month ago.
...oh yeah, about that. I have been stealth-updating the game since its release. I never made a post about it until now, but I think I've finally updated it enough to warrant a proper post detailing all updated [CONTENT].
[b]UPDATES[/b]
[list]
[*] [BOARDROOM] is officially open for perusal! Here, all of my wonderful [PATRONS] have become immortalized within the walls of a small additional level, where their portraits and [NAMES] will remain forever etched into [HYPERREALITY]. In this level, you will see where this project saw me start from, and where the hallway of the [BOARDROOM] (more specifically, the supporters within) has brought me to.
[*] Added lore to the [RECEPTION]. If you played the game immediately at launch - you may have found the [RECEPTION] to be a little lacking in terms of actual [CONTENT]. Well I'm proud to say - I have added some additional lore which is vital to the larger world of the [ENIGMA] trilogy. A little peek of the world outside these characters, detailing the impact these events have had on society. These are additions that were originally meant to be included in time for launch... but uh. Y'know. Time.
[*] Typos fixed. (You'll be glad to know I have finally realized how often I subconsciously misspell "its" vs. "it's", and have rectified the issue. 👉😎👉
[*] HUNDREDS of bugfixes. Too many to mention, honestly??
[/list]
To keep up to date with more longform posts about my[SELF], my work, and more - wander over to my [PATREON]. As ENIGMA | STUDIO is a one man show (with a little help from my friends, of course) Any support you give is incredibly appreciated. My [PATRONS] are the lifeblood of what I do, and the [BOARDROOM] is my way of showing that.
[b]WHAT'S NEXT?[/b]
Once I give myself a proper break. I plan to continue supporting [ECHOSTASIS] with new additional tidbits of [STORY], gameplay tweaks, etc. I want to find a solution to alleviate some of the frustrations some players have had with the [DREAMSCAPE] gameplay. However, I don't want to just add an "EASY MODE" which gives the player infinite time or whatever. I want the RIGHT solution. Leave it with me. I got this.
Once the game is finally in a position where I can call it 100% FINISHED... then I am going to close the book forever on this chapter of the [STORY], and with it, the trilogy it[SELF].
Thank you so much for your boundless enthusiasm and support regarding this project.
A game is nothing without it's* players.
its* 😐
-Keep on keepin it real.
-J (ENIGMA STUDIO)