Hello! I have received feedback about the game, I applied several changes that you will see in the final version and that are already available in the demo, these are: -Solved the controller compatibility bug in the pause menus. -Adjusted sounds of some enemies -The physics of the fire attack were modified to make it more versatile. -Enemy difficulty has been adjusted and reduced. I invite you to keep commenting to improve Dystobel. Thank you very much to all who help me with feedback!