Hey folks! We had a big day yesterday huh? Apparently Dwarf Fortress is still the #1 top seller on Steam? Thanks for all the support and love and, uh, purchases! [h2]Crashing Much?[/h2] First, if you’re crashing, please know that the main cause appears to be widescreen monitors or other non-standard resolutions. We’re working on a solution but for now, the safest/best course of action is to use a 1920x1080 monitor or change your settings in the game to force that resolution in Windowed mode. For more info, see the FAQ below. [h2]What’s Next?[/h2] And for those of you who have been waiting for ages for the Classic mode, we’re also working towards that, hopefully coming to you in the coming weeks. Fingers crossed. Alexandra will be continuing her tutorial newbie fort tomorrow at 1pm EST on the [url=https://www.twitch.tv/kitfoxgames]Kitfox Twitch channel[/url], so tune in to learn and chat with other fans. Be nice. We’ve also prepared an [b]FAQ[/b] at the bottom. Read it for extra info and details! [h2]Regional Pricing Changes[/h2] But as of this post, we’ve also decided to change our regional pricing guidelines. $30 USD is absolutely a fair price, and for most regions we’ll be sticking to the Steam recommendations, but it’s been brought to our attention that as of October, some countries who were hit hard by inflation got caught in a bit of the international crossfire and had their indie game prices shoot up 500%, which probably feels harsh for folks just trying to live their lives. Tarn and Zach and Tanya chatted and we decided the best path was to change all countries prices who had at least doubled in October, and instead going for the middle between the old and new prices. So! The following regions are in the midst of the prices being re-re-adjusted: Russia: 810 ₽ instead of 1100 ₽ Turkey: ₺165,00 instead of ₺280,00 Argentina: ARS$1215 instead of ARS$2100 And if you find piratey ways to take advantage of this little gesture, then we can’t stop you, but shame on you. Thanks! Tanya, Alexandra, Tarn, and Zach P.S. [url=https://store.steampowered.com/publisher/kitfoxgames]All our other Kitfox games[/url] are ALSO on sale this week! Boyfriend Dungeon, Pupperazzi, Six Ages, Shrouded Isle, and more, all on discount for folks who might be indie-curious. You can even pick up [url=https://store.steampowered.com/bundle/500/Kitfox_Games_Bundle/ ]ALL the other Kitfox games for only ~$50[/url] if you buy ‘em in our bundle! They might not be as famous, but those little gems were how we were able to fund Dwarf Fortress for Steam in the first place. :) [h2]FAQ[/h2] [u]Q: Is there widescreen support? How do I adjust my resolution?[/u] A: Dwarf Fortress supports widescreen resolutions but you may need to adjust your screen settings so everything lines up. Steam user [url=https://steamcommunity.com/id/0019756]matt[/url] explains: “My resolution was set to 1440p prior (2560x1440) and Scale to Yes: Settings > Video > Set resolution to 1080p (1920x1080) Set "Scale interface to fit grid height/width" to No Restart the game. After making those changes, I am able to assign workers at workshops as expected. I suspect the crash is likely caused by out of bounds UI elements at higher resolutions when scale interface is enabled.” [u]Q: When is the game going on sale?[/u] Not soon! And not for very much discount! Bay 12 and Kitfox are going to keep working on this for ~30 years, so it doesn’t make sense to follow normal Steam discounting. For example, we might discount 10% in a couple of months, but we also might not! We certainly won’t be discounting for more than 15% for at least two years! [u]Q: Will there be more streams?[/u] Yes! We will be streaming tomorrow at 1pm EST on the [url=https://www.twitch.tv/kitfoxgames]Kitfox Twitch channel[/url] where Alexandra will be continuing her beginner fort. In the future we hope to do more special event streams and collaborations with other Dwarf Fortress streamers. We are especially interested in supporting charity events. [u]Q: When will there be Mac/ Linux support?[/u] Sometime in 2023! We’ve already contacted a trusted programmer who will be looking into it, while Tarn works towards our other roadmap items. Wish us luck! [u]Q: Will there be adventure mode? Classic mode? Arena?[/u] Yep, yep, and yep, but in the order of: Classic (quite soon), Arena (soonish), and then (much further away because it has a lot more left to do) Adventure. When Classic’s done, it will also be available as a stand-alone, free download, on the Bay 12 website. [u]Q: Can I play with just the keyboard?[/u] No, currently in the Steam premium version you need a mouse to do many of the actions. We’re investigating alternatives for folks who are mouse-hampered but maybe a modder will beat us to it. [u]Q: Will the game be coming to mobile? Switch? Gamepass, Cloud gaming, GOG?[/u] You can also buy the game on itch if you like! And we’re investigating GeForce Now with nVidia. But we have no other platforms to discuss right now. [u]Q: Will the game be localized/translated to my language?[/u] No, sorry, it is extremely unfeasible due to the way the code handles language throughout the game. Our best suggestion at this time is to use auto-translation tools for text on screen, which has been helping some users. [u]Q: What mods are allowed?[/u] The game is currently set up best to support graphical changes — sprite swaps, basically. More options will probably become available as we go. But please know that we WILL ban or delist your mod if it contains hateful or dehumanizing content.