Thanks for all your patience over the holidays! We're back and after only a few days, Putnam has already been on fire, fixing: Major[list] [*]Fixed saved corruption caused by certain armies bringing uninitialized protocreatures instead of monsters [/list] Other fixes/tweaks[list] [*] Sped up line-of-sight code [*] Bees no longer included in food count [/list] We're pretty sure the army corruption was causing the majority of crashes people were experiencing, so this should hopefully help a lot of you. It was in turn causing quite a bit of stress and chaos on our end. Now, with this big slice of chaos behind us, Tarn & Putnam can turn their eyes to other improvements and fixes for the coming weeks. Meanwhile, we'll [url=https://www.twitch.tv/kitfoxgames]be streaming on Twitch next week[/url], on January 9th and 14th as the start of our new event schedule (Mondays 8-10pm Eastern, and Saturdays 5-9pm Eastern). Our streamer will be SalfordSal, sharing her expertise with yet more people through the Kitfox channel. Join us and chat with fellow artisans! Best, Tanya from Kitfox