Fortress Mode: We'll be getting our first traitors soon!
Author: manavee,
published 5 years ago,
Hello!
In order to circumscribe our last classic release, where development has been running a little over a year now, we've started up on fortress mode work! Adventure mode work is still in progress, but we have enough there from the investigations and in particular the criminal organization evidence/display framework that we can make the fortress mode justice system function.
The broad strokes for fort mode are as follows: the schemers of the world, attracted by your wealth (measured by exports or known artifacts), or due to your meddling on raids, will be able to turn their attention to your fortress by sending agents under cover identities to try to turn your dwarves against you. This might be for simple theft at first, but can lead to sabotage, assassination or kidnappings, and ultimately, to the toppling of your government. You'll be able to use witness reports and other evidence to counter this threat (as with the current vampire investigations), with new interrogation powers to make the process more engaging. Successful investigations will allow you to track down responsible villains in the wider world, but it'll also lead to vengeful actions on their part. If you use the arrest power in a ridiculous fashion, you'll see your fort turn against you, whether there's a villain there or not.
So far, we've got the first infiltrators at the fortress doorstep, and we'll be getting our first traitors soon! We'll also be bringing some other fort features into line with our history generation work: this time, we've allowed your temples to be dedicated to the new organized religions which exist in the world now.
[b]Reminder:[/b] we're working on villains and investigations to finish off the material we were working on for the last DF Classic release before we transition fully over to work on Steam (the artists are already way ahead of me.) Since we completed villains in history generation, we're now focusing on adding these elements to the play modes. Adventure mode is underway, and work on fortress mode has now begun.
- Tarn