Hello again! As we continue the work adding graphics to replace all of the text characters, the work on menu updates continues as well. Most recently, I updated the process for setting up stockpiles. Like the activity zones from before, stockpiles used to be placed by keyboard presses and couldn't be redrawn. Now we can paint stockpiles with the mouse, using rectangles or free painting, as with zones, and also resize them freely. [img]https://clan.cloudflare.steamstatic.com/images//34693670/ef81fa1f1c519c07ec64dcdfa200a6d27b7b6f33.png[/img] Dwarves use stockpiles to get items out from the mines, workshops and the trade depot and into more useful locations. Most typically, you'll want to set a type for the stockpile to tell the dwarves what kind of things you want to store there. In this example, I've created an armor stockpile. [img]https://clan.cloudflare.steamstatic.com/images//34693670/b41b42aa088dbcb80aed3ac2550ae2857596eb26.png[/img] The extra commands there allow you to rename the stockpile, repaint the stockpile, get rid of it entirely, or set up how its links work. Links tell a stockpile where to get its supplies and how to send them down the line. You don't have to set links up at all, but as your fort grows, you might find you want to do so to improve the flow of resources and products. [img]https://clan.cloudflare.steamstatic.com/images//34693670/e203bddb5e0725d06a37aa8d0b6ffe7f98cab4b0.png[/img] Stockpiles can be set to accept items from absolutely anywhere, or only from designated donor stockpiles and workshops. A stockpile can also designate which workshops and stockpiles it'd like to give its items to in turn. Here I've set the armor stockpile to accept armor from the nearby metalsmith's forge. Of course, in practice, the items from that forge would go to that pile anyway, since it is so close. You aren't limited to the basic categories listed. Stockpiles accept a lot of customization: [img]https://clan.cloudflare.steamstatic.com/images//34693670/e76b579c80dc377b2069b8eb4db49a7c19cd6921.png[/img] This pile has been set to accept only bronze armor, for example. Not just that, but it'll only accept bronze armor which can be worn by dwarves. If the armor with the X at the top is turned on, it would also accept bronze armor for humans, which might show up in an invasion. This allows you to separate out junk, for example, so you can melt it down more easily. Note also that you can rule objects in and out by type, by quality, and so on. The text filter is new for the Steam version - the old lists weren't even alphabetized, ha ha. Veteran players will notice a few missing options - the ability to reserve bins and barrels, for example, and a way to copy custom settings. These are all in the works. - Tarn