Hello! One of the main things we've been working on recently is updating the world map. As with almost everything in Classic DF, the world map is displayed using ASCII symbols. It looks like this: [img]https://clan.cloudflare.steamstatic.com/images//34693670/1cdce382b2f359b2e6d9a0af56954fd91b2eedd0.png[/img] This particular world is a medium sized 129x129 one (currently you can make a large world at 257x257, down to a pocket world at 17x17). If you haven't played before, even from the ASCII image, you can probably tell what is water versus land, and that the top is the icy part. And maybe find some trees and deserts. However, some of the other symbols are likely more difficult to distinguish, or maybe it just looks entirely unreadable. Here is our work-in-progress graphical map of the same world: [img]https://clan.cloudflare.steamstatic.com/images//34693670/5d712302395bff2c14d8560aa164d478a0f1f5e2.png[/img] The image is larger and square since we've moved from 8x12 ASCII glyphs to 16x16 tiles. There's still quite a bit to do with river mouths and wetlands and oceans and mountains and trees and so on, of course. But we've arrived at a point where it accomplishes the goal of making the world map more easily understood and thought it would be fun to share. - Tarn