Playtest Patch Notes - February 5, 2024
Author: vividshi,
published 8 months ago,
[img]https://clan.cloudflare.steamstatic.com/images//44195980/6c3354f2bb2170fd2380f8beec502b9a798a00de.png[/img]
[b]Adventurers,[/b]
[i][b][h2]Please be aware that server maintenance is scheduled for [b]February 5, 2024, from 9:30 to 12:00 (UTC+0)[/b]. [/h2][/b][/i]
As a result, matchmaking queues will be closed starting at[i] [b]9:00[/b][/i], 30 minutes prior to maintenance. Ongoing matches will not be affected.
[b][u][h3]Character Balance[/h3][/u][/b]
[list]
[*]Fixed an inconsistency between the area of effect and visual effect for Death Knight's Soul Shroud ability, the effective range of Soul Shroud has also been slightly reduced
[*]Swordmaster's Psionic Blades now deal reduced damage to enemies at longer distances
[/list]
[u][b][h3]Others[/h3][/b][/u]
[list]
[*]Added an option to disable Camera Smoothing. Disabling this will ensure consistent sensitivity both horizontally and vertically. We recommend players adjust this setting based on their personal preference
(Note: We're unable to quickly optimize the look up and look down angle limitation in this patch. We apologize for the poor experience it may cause and will remove this restriction in the official release of the game)
[*]Optimized the spawning logic for Corrupted Portals to improve their placement
[*]Adjusted the minimum bid price for Uncommon, Magic, and Epic equipment in the auction house
[/list]
[u][b][h3]Bug Fixes[/h3][/b][/u]
[list]
[*]Fixed an issue where the Flame Staff's visual effect did not accurately represent its area of effect
[*]Fixed an issue where certain skills were not benefiting properly from Skill Damage modifiers
[*]Fixed a vulnerability within the game's code that could be exploited
[*]Fixed a rare issue where items would disappear after a successful extraction
[*]Fixed an issue with private game room status not terminating correctly upon game exit without disbanding the room
[*]Fixed several issues that were causing client crashes in private game rooms
[*]Fixed a rare issue where the ESC menu would not open when spectating after extraction
[*]Fixed a rare issue where portals would appear to float above the ground
[*]Fixed several instances of model clipping
[/list]
[b][h3]Dev Comments Regarding Anti-Cheat:[/h3][/b]
We are committed to ensuring a fair play environment in Dungeonborne. Should you come across any players engaging in malicious or unusual behavior, please don't hesitate to use the report function available in spectator mode. We take each report seriously and will thoroughly investigate and address any issues raised. Cheaters, once convicted, will face permanent bans. Your efforts in helping us maintain a just and enjoyable environment for all are greatly appreciated.
[b]Thank you for playing. We'll see you in the dungeons.[/b]