Early Access Patch Notes - August 6, 2024
Author: SolitaryBird,
published 2 months ago,
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[b]Dev Comment:[/b] Today's patch does not include any class or equipment balancing changes. We've received your feedback on the Life on Hit affix and some changes are coming. Stay tuned!
[h3][b]Gameplay Balance[/b][/h3]
[b]Dev Comment: [/b]We've noticed that in Classic mode, some classes are exploiting the Warding (poison circle) to avoid combat, leading to an unusually high escape rate. To ensure a balanced gameplay experience, we’re making the following changes:
- Adjusted Warding's poison damage calculation in classic mode: Fragile classes will now take more damage when in the poison circle
Dev Comment: We want Classic mode to be a high-risk, high-reward experience, and we look forward to see more intense battles in this mode. To support this, we’re upping the item level requirements:
- Increased item level requirements for Classic mode:
- Classic Clouseau Castle: Increased from 6 to 15
- Classic Sinner's End: Increased from 9 to 15
[h3][b]Bug Fixes[/b][/h3]
- Fixed a rare issue causing interactive objects to function abnormally