Patchnotes Dungeon Clawler Demo 0.1.2
Author: Micha,
published 7 months ago,
[h2]New playable Character[/h2]
- Scrappy
[h2]New Items[/h2]
- Paperclip
- Credit Card
- Hand of Midas
- Thermometer
- Plastic Shield
- Plastic Knife
- Syringe
- Metal Shield
- Magnet Claw
[h2]New Perks[/h2]
- Magnetism
[h2]Features[/h2]
- Added an item that you unlock when reaching Floor 6 with Scrappy
- Added two new enemies
- Added upgrades for most of the items
- Pachinko can now reward upgraded items
[h2]Bugfixes[/h2]
- Fixed bug where numbers would become negative if too high
- Fixed bug where items got stuck inside walls
- Fixed bug where water still applying effects when being drained
- Fixed bug where debuffs / buffs with 0 stacks where applied
- Fixed tooltips appearing under endscreen
- Fixed bug where the game view zoomed in accidentally
- Fixed bug where ticking bomb exploded too early
- Fixed Fluffy and Hoarder Perk not working as intended
- Fixed Swamp perk, so that the water is still drained correctly every turn
- Made fluff physics less explosive when getting transformed into burning or poison fluff
- If the physics simulation gets too complicated, it will now slow down time instead of producing a slideshow (dont stack too many magnets, it will lag)
- Fixed bug where you could skip tiles by walking diagonally
- Fixed bug where the game was saved incorrectly and you had less health when loading the game
- Fixed bug where you got the same boss twice in a row
- Damage from spikes can no longer be reflected or dodged
- Healing Potions in reward rooms now correctly heal you
[h2]Balancing[/h2]
- Rebalanced values of all items and enemies, generally you get less block, more healing, but enemies deal a bit less damage. Please check out the new item overview inside the game to see all changes.
- Magnets no longer increase the damage of attracted items
- Removed Bonusclaw and Masterclaw Perks, claw upgrades will be handled differently in the future
- Waterbottle does no longer reset lava or poison water, instead it just fills the tank with the current liquid
- Balanced Coin Economy
- Perk satchels are a bit smaller and easier to grab
[h2]UI[/h2]
- Added new Section where you can see an overview over all items and perks
- Moved the How to Section to a separate screen
- Fixed various typos
- Coins are better visible while choosing a reward
- Applying Settings is now visually confirmed
- Renamed Recycler to Shredder to make its purpose clearer
- The game is now also translated to Japanese
- Added new gameover screen
- Rare items now look differently on the reward screen