[b]v2.1.6.32344 [/b] [h3]Balancing[/h3] [list][*] Hammer attack speed 3.3 → 2.5 [*] Spirit power 18 → 16 [*] Spire power 8 → 9 [*] Orbital Strike has 45 → 40 power per missile [*] Admin Burden reduces recruitment and building speed by 80% → 60% [*] Attacking a sietch now betrays truce with the Fremen [*] Fremen cost to repopulate a sietch : 250 → 150 manpower 3000 → 1000 solari [*] Fremen cannot repopulate a sietch if a teammate has pillaged it [*] Fremen dev "Stalwart Alliance" adds effect: Allied Sietches Militia have +50% Life [*] Fremen dev "Desert Watchers" adds effect: Fremen units also gain stealth near Allied sietches [*] Militia and raids from allied sietch are considered as allies and can't be targeted nor attacked [*] When neural nodes have the ability to attack, Ornithopters will try to avoid them as they do with missile turrets [*] Abandoning a village does not refund building costs anymore [*] Fremen are no longer eligible for "Council Representative", the charter that replaces dune governorship when political victory is disabled[/list] [h3]QoL[/h3] [list][*] Added alerts for Fremen players to help them defend ally sietches [*] After the game has ended, remaining players now have access to the "spectator" chat [*] In Spectator mode, the option to follow a player’s camera will now close the landsraad windows automatically [/list] [h3]Bug Fixes[/h3] [list][*] Fremen and Vernius harvesters are no longer affected by the training speed reduction at the beginning of the game [*] Direct messages between Spectators no longer generate a "spoke with" message [*] The pillage cost on game pass has been fixed [*] Steam and Game Pass versions are synchronised, crossplay now functions[/list]