Patch notes for 13/03/2024
Author: Dynamo [Shiro CM],
published 8 months ago,
[b]v2.0.1.31677[/b]
[h2]Known Issues[/h2]
[list][*] Vernius’s harvester in range of the Experimental Alloy Furnace will get a trait with texts in english, even if it’s not the chosen game language.[/list]
[h2]Bug Fixes[/h2]
[list][*] Fixed Fremen AoE damage factor issues
[*] Fixed AoE issues for Skimisher (center of explosion, aoe radius and aoe fx radius)
[*] Fixed loot display not appearing correctly
[*] Re added idle harvester alert
[*] Fixed robotic voices in conquest
[*] Alloy furnace works on Vernius Harvester
[*] Fixed popup appearing when using a patent or obfuscate when it should not
[*] Fixed Epic Quest Operation
[*] Fixed player being able to place a infiltration cell when faction target is already being assassinated by player
[*] Fixed free main base building effect when having a pending building
[*] Ceremonial caves now works properly on great volcano
[*] Fixed sniper trait
[*] Some fixes in aura levels (fedaykin, incinerator, siren, overlord stings and hark drones)
[*] Also adding filter so armies in truce won't get damage from aura levels
[*] Fixed repair cost for vernius ship
[*] Fixed radius for Incinerator gear and Feydakin
[*] Fixed cost applied not being what is shown in refund dialog
[*] Fixed being able to unlock “Patent Troll” achievements when not playing the required faction
[*] Fixed uncontrollable unit not auto engaging in combat
[*] Fixed LifeReformation gear being active when regenerating at a safe place
[*] Fixed uncontrollable units not loosing Rabban's passive when they become controllable
[*] Fixed incinerators badly applying burn. Also fixing the gear that accelerates the burn
[*] Reduced allocations and perf CPU
[*] Fixed Conquest Battle generation
[*] Fixed Agony for Vernius and also fixing random bug that spawns uncontrollable raids of my faction around my mainbase
[*] Fixed stakkanov prod increase on craft workshops[/list]
[h2]Balancing[/h2]
[list][*] close range and most aoe range: 10->7
[*] Patent dev 1000 -> 800 solaris
[*] Atreides Support Drone 13 -> 14 power
[*] Harkonnen Combat Probe 60 -> 100 hp
[*] knight gear:
[list][*] vow of fervor +30% -> +20% damage
[*] vow of heroism +2 -> +3 CP
[*] vow of bravery: -3 -> -2 armor[/list]
[*] Fremen dev Stalwart Alliance: the amount of unit in the raid have been reduced
[*] Harkonnen Overlord stings:
[list][*] 80 -> 150 health
[*] Lose 50% -> 40% health per day[/list]
[*] Duncan Idaho: unit at short range inflict +10% -> +20% damage
[*] Vernius Resonance Drone do not attack with aoe anymore
[*] Fedaykin nerf 180 degrees -> 120 degrees
[*] Sietch raid units have been balanced
[*] Incinerator, Fedaykin and Siren aoe have been fixed to start from them instead of the unit they target. Angles have also been adapted to fit the visual not too badly. [/list]