[b]v2.0.1.31677[/b] [h2]Known Issues[/h2] [list][*] Vernius’s harvester in range of the Experimental Alloy Furnace will get a trait with texts in english, even if it’s not the chosen game language.[/list] [h2]Bug Fixes[/h2] [list][*] Fixed Fremen AoE damage factor issues [*] Fixed AoE issues for Skimisher (center of explosion, aoe radius and aoe fx radius) [*] Fixed loot display not appearing correctly [*] Re added idle harvester alert [*] Fixed robotic voices in conquest [*] Alloy furnace works on Vernius Harvester [*] Fixed popup appearing when using a patent or obfuscate when it should not [*] Fixed Epic Quest Operation [*] Fixed player being able to place a infiltration cell when faction target is already being assassinated by player [*] Fixed free main base building effect when having a pending building [*] Ceremonial caves now works properly on great volcano [*] Fixed sniper trait [*] Some fixes in aura levels (fedaykin, incinerator, siren, overlord stings and hark drones) [*] Also adding filter so armies in truce won't get damage from aura levels [*] Fixed repair cost for vernius ship [*] Fixed radius for Incinerator gear and Feydakin [*] Fixed cost applied not being what is shown in refund dialog [*] Fixed being able to unlock “Patent Troll” achievements when not playing the required faction [*] Fixed uncontrollable unit not auto engaging in combat [*] Fixed LifeReformation gear being active when regenerating at a safe place [*] Fixed uncontrollable units not loosing Rabban's passive when they become controllable [*] Fixed incinerators badly applying burn. Also fixing the gear that accelerates the burn [*] Reduced allocations and perf CPU [*] Fixed Conquest Battle generation [*] Fixed Agony for Vernius and also fixing random bug that spawns uncontrollable raids of my faction around my mainbase [*] Fixed stakkanov prod increase on craft workshops[/list] [h2]Balancing[/h2] [list][*] close range and most aoe range: 10->7 [*] Patent dev 1000 -> 800 solaris [*] Atreides Support Drone 13 -> 14 power [*] Harkonnen Combat Probe 60 -> 100 hp [*] knight gear: [list][*] vow of fervor +30% -> +20% damage [*] vow of heroism +2 -> +3 CP [*] vow of bravery: -3 -> -2 armor[/list] [*] Fremen dev Stalwart Alliance: the amount of unit in the raid have been reduced [*] Harkonnen Overlord stings: [list][*] 80 -> 150 health [*] Lose 50% -> 40% health per day[/list] [*] Duncan Idaho: unit at short range inflict +10% -> +20% damage [*] Vernius Resonance Drone do not attack with aoe anymore [*] Fedaykin nerf 180 degrees -> 120 degrees [*] Sietch raid units have been balanced [*] Incinerator, Fedaykin and Siren aoe have been fixed to start from them instead of the unit they target. Angles have also been adapted to fit the visual not too badly. [/list]