Dune: Spice Wars - Community Update #2 Out Now!
Author: Dynamo [Shiro CM],
published 11 months ago,
[quote]Hey Everyone!
Community Update #2 has arrived on Arrakis! As usual, the changes are based on community feedback/sentiments, read on to find out more...[/quote]
[h2]Conquest[/h2]
Faction specific councilors with text dialogs & voiceover have been added. They will appear when launching a new conquest, during every mission, and at the end of each conquest.
[img]https://clan.cloudflare.steamstatic.com/images//41624136/3e677aa6199d27083335630adab14d178edd4881.gif[/img]
The goal is to improve both the immersion and personality of each faction, and give a better narrative feel to the conquest.
A new mission, “Skirmish”, has been added.
[img]https://clan.cloudflare.steamstatic.com/images//41624136/f9d11e402499c184aecb8b6826e7d2b8620d491c.jpg[/img]
[h2]Faction Selection[/h2]
The single player faction selection screen has been improved, adding new shortcuts & making each faction more visible.
[img]https://clan.cloudflare.steamstatic.com/images//41624136/af0dde5eaf6b5a4fddc5b7fb6418377c92c87e99.gif[/img]
[h2]Quick Start[/h2]
For experienced players that want to skip the early game, we’ve added a “quick start” option, available both in single player and multiplayer skirmishes. You start with increased resources and more map knowledge.
[img]https://clan.cloudflare.steamstatic.com/images//41624136/27d5b696faf717396ac7a537e091d720c740bd93.png[/img]
[h2]Multiplayer[/h2]
We’ve dramatically reduced the bandwidth use in multiplayer, in order to decrease lag, especially during the endgame phase.
[h2]Bug fixes[/h2]
[list][*] Fixed a crash on startup that affected new versions of the Steam Deck
[*] Fixed a crash when starting a lobby[/list]
[b]Full changelog here[/b] - https://docs.google.com/document/d/1ZXpuWBrSc2Zp64P02O7baujPmmeAeJyYV84W4GORpys/edit?usp=sharing
[quote]Thank you all for your feedback and suggestions, we can't wait to hear your thoughts and feedback on this update!
- Shiro Games[/quote]