One of the feedback on GwenBlade that I remembered was that the combat is very straightforward - go hit and dodge. Since then I've done some interesting combat (in another game) and played a lot of different games, of which Sifu with its pick-up and drop weapons really stuck out to me. Just so the player finds himself in a situation in which without throwing items can not make it [previewyoutube=wQC6RO7HY2Y;full][/previewyoutube]