Since the release of 7.34 we've addressed several gameplay issues: [list] [*]Fixed an issue where issuing an alt-cast order while out of range and then changing alt-cast mode could result in the wrong variant of the ability being cast [*]Fixed Holy Locket + Midas not working with Bad Juju [*]Fixed Midas cooldowns being independent of each other [*]Fixed an issue with Ninja Gear where it could apply smoke to allies while Phase Boots was active [*]Fixed Revenant's Brooch not showing passive attack speed bonus in the item description (this was only a display issue, attack speed bonus was always applied) [*]Fixed Smoke of Deceit modifier not showing speed bonus and visibility radius on the client. [*]Fixed various issues in glossary, tooltip, and patch note text [*]Fixed missing description on Alchemist Corrosive Weaponry [*]Fixed Anti-Mage Counterspell Ally being castable on enemies [*]Fixed Beastmaster level 15 movespeed aura talent not working properly [*]Fixed Beastmaster Call Of The Wild Hawk not behaving properly when dominated [*]Fixed Brewmaster illusions always being in Earth Stance [*]Fixed Centaur Hoof Stomp proccing magic stick on spell cast, rather than stomp being applied [*]Fixed Centaur Hoof Stomp not being interrupted when stunned/silenced/hexed/etc. [*]Fixed Crystal Maiden Crystal Clone Frostbite not lasting for creep duration on creeps [*]Fixed Doom level 25 talent (Doom now mutes) not working [*]Fixed an issue where Drow Multishot ceased firing too early [*]Fixed Elder Titan not being able to toggle the Alt Cast ability on Echo Stomp after cast [*]Fixed Invoker Wex cooldown reduction being multiplicative instead of additive [*]Fixed Juggernaut Level 20 talent lifesteal not working properly [*]Fixed Spirit Bear illusions triggering backlash damage on Lone Druid [*]Fixed missing Spirit Link visuals with Lone Druid Scepter [*]Fixed Meepo Earthbind having infinite range [*]Fixed Morphling Morph illusion not properly removing abilities at the end of the illusion's lifetime [*]Fixed Morphling Morph illusion taking and giving and extra 100% damage [*]Fixed Morphling Morph Scepter not properly using Lil' Shredder charges when replicating Snapfire [*]Fixed a crash when Morphling replicates Slark [*]Fixed Ogre Magi's multicast of Midas consuming multiple charges. [*]Fixed Phantom Assassin Deadly Focus buff being purgable [*]Fixed Phantom Assassin Deadly Focus buff being sometimes lost on missed or canceled attacks [*]Fixed Puck's Aghanims Scepter Dream Coil not hitting units that have invisibility, even if they are visible to Puck [*]Fixed Rubick being able to steal Reality and getting Haunt as a result [*]Fixed Dark Ascension resetting itself and other ultimate abilities when stolen by Rubick [*]Fixed some joint issues with Tidehunter's Dead in the Water chain [*]Fixed Tusk still displaying Frozen Sigil in the ability list in some places [*]Fixed Warlock imps being spawned inside of each other/impassable terrain [*]Fixed Weaver shard Geminate attacks not applying on-attack modifiers [*]Fixed Witch Doctor Death Ward Scepter bounce shots not being pure damage [/list]