Dota 2 Update - 8/9/2023
Author: NathanKell,
published 1 year ago,
Since the release of 7.34 we've addressed several gameplay issues:
[list]
[*]Fixed an issue where issuing an alt-cast order while out of range and then changing alt-cast mode could result in the wrong variant of the ability being cast
[*]Fixed Holy Locket + Midas not working with Bad Juju
[*]Fixed Midas cooldowns being independent of each other
[*]Fixed an issue with Ninja Gear where it could apply smoke to allies while Phase Boots was active
[*]Fixed Revenant's Brooch not showing passive attack speed bonus in the item description (this was only a display issue, attack speed bonus was always applied)
[*]Fixed Smoke of Deceit modifier not showing speed bonus and visibility radius on the client.
[*]Fixed various issues in glossary, tooltip, and patch note text
[*]Fixed missing description on Alchemist Corrosive Weaponry
[*]Fixed Anti-Mage Counterspell Ally being castable on enemies
[*]Fixed Beastmaster level 15 movespeed aura talent not working properly
[*]Fixed Beastmaster Call Of The Wild Hawk not behaving properly when dominated
[*]Fixed Brewmaster illusions always being in Earth Stance
[*]Fixed Centaur Hoof Stomp proccing magic stick on spell cast, rather than stomp being applied
[*]Fixed Centaur Hoof Stomp not being interrupted when stunned/silenced/hexed/etc.
[*]Fixed Crystal Maiden Crystal Clone Frostbite not lasting for creep duration on creeps
[*]Fixed Doom level 25 talent (Doom now mutes) not working
[*]Fixed an issue where Drow Multishot ceased firing too early
[*]Fixed Elder Titan not being able to toggle the Alt Cast ability on Echo Stomp after cast
[*]Fixed Invoker Wex cooldown reduction being multiplicative instead of additive
[*]Fixed Juggernaut Level 20 talent lifesteal not working properly
[*]Fixed Spirit Bear illusions triggering backlash damage on Lone Druid
[*]Fixed missing Spirit Link visuals with Lone Druid Scepter
[*]Fixed Meepo Earthbind having infinite range
[*]Fixed Morphling Morph illusion not properly removing abilities at the end of the illusion's lifetime
[*]Fixed Morphling Morph illusion taking and giving and extra 100% damage
[*]Fixed Morphling Morph Scepter not properly using Lil' Shredder charges when replicating Snapfire
[*]Fixed a crash when Morphling replicates Slark
[*]Fixed Ogre Magi's multicast of Midas consuming multiple charges.
[*]Fixed Phantom Assassin Deadly Focus buff being purgable
[*]Fixed Phantom Assassin Deadly Focus buff being sometimes lost on missed or canceled attacks
[*]Fixed Puck's Aghanims Scepter Dream Coil not hitting units that have invisibility, even if they are visible to Puck
[*]Fixed Rubick being able to steal Reality and getting Haunt as a result
[*]Fixed Dark Ascension resetting itself and other ultimate abilities when stolen by Rubick
[*]Fixed some joint issues with Tidehunter's Dead in the Water chain
[*]Fixed Tusk still displaying Frozen Sigil in the ability list in some places
[*]Fixed Warlock imps being spawned inside of each other/impassable terrain
[*]Fixed Weaver shard Geminate attacks not applying on-attack modifiers
[*]Fixed Witch Doctor Death Ward Scepter bounce shots not being pure damage
[/list]