Over the last few days we've addressed several gameplay issues: [list] [*] Fixed Universal heroes' damage per level tooltips referencing an incorrect value [*] Fixed Tormentor's tooltips to show correct reflection, damage barrier, and regen values [*] Fixed Neutral Tokens being inaccessible when sent to stash by hero clones [*] Clarified multiple ability and item tooltips and 7.33c patch notes in the client [*] Abilities with no legacy hotkeys defined got one auto-assigned [*] Fixed Glimmer Cape's barrier to correctly block damage for items and abilities that go on cooldown on damage [*] Fixed Eye of the Vizier providing no Mana Regen [*] Fixed Specialist's Array providing constant bonus damage for melee heroes [*] Fixed Specialist's Array not providing the base bonus damage when ready to proc [*] Fixed Dazzle attacking Void Spirit with Poison Touch debuff causing a crash [*] Fixed Earthshaker's Fissure Range being incorrect [*] Fixed Grimstroke's Dark Portrait illusions not having the correct amount of magic resistance [*] Fixed a bug that caused casting certain targeted spells on units affected by Grimtroke's Soulbind to disable portions of that ability's effects (e.g. bonus damage on Clinkz's Tar Bomb) [*] Fixed Hoodwink's Bushwhack interrupting debuff immune targets [*] Fixed Lone Druid's Summon Spirit Bear to respect damage blocking instead of going on cooldown due to damage [*] Fixed Mars' Spear of Mars interrupting debuff immune targets [*] Fixed Meepo's clones creating boots when picking up Healing Lotuses [*] Fixed Pangolier's Swashbuckle Dash Range being incorrect [*] Fixed Spirit Breaker's Charge of Darkness Mana Cost that was incorrectly decreased to 90 instead of 100 [*] Fixed Weaver's Level 10 Talent +50 Shukuchi Damage applying twice [*] Fixed Zeus' Lightning Hands triggering spell absorb/reflection effects [/list]