Dota 2 Update - 5/16/2023
Author: Dota Workshop,
published 1 year ago,
Over the last few days we've addressed several gameplay issues:
[list]
[*] Fixed Universal heroes' damage per level tooltips referencing an incorrect value
[*] Fixed Tormentor's tooltips to show correct reflection, damage barrier, and regen values
[*] Fixed Neutral Tokens being inaccessible when sent to stash by hero clones
[*] Clarified multiple ability and item tooltips and 7.33c patch notes in the client
[*] Abilities with no legacy hotkeys defined got one auto-assigned
[*] Fixed Glimmer Cape's barrier to correctly block damage for items and abilities that go on cooldown on damage
[*] Fixed Eye of the Vizier providing no Mana Regen
[*] Fixed Specialist's Array providing constant bonus damage for melee heroes
[*] Fixed Specialist's Array not providing the base bonus damage when ready to proc
[*] Fixed Dazzle attacking Void Spirit with Poison Touch debuff causing a crash
[*] Fixed Earthshaker's Fissure Range being incorrect
[*] Fixed Grimstroke's Dark Portrait illusions not having the correct amount of magic resistance
[*] Fixed a bug that caused casting certain targeted spells on units affected by Grimtroke's Soulbind to disable portions of that ability's effects (e.g. bonus damage on Clinkz's Tar Bomb)
[*] Fixed Hoodwink's Bushwhack interrupting debuff immune targets
[*] Fixed Lone Druid's Summon Spirit Bear to respect damage blocking instead of going on cooldown due to damage
[*] Fixed Mars' Spear of Mars interrupting debuff immune targets
[*] Fixed Meepo's clones creating boots when picking up Healing Lotuses
[*] Fixed Pangolier's Swashbuckle Dash Range being incorrect
[*] Fixed Spirit Breaker's Charge of Darkness Mana Cost that was incorrectly decreased to 90 instead of 100
[*] Fixed Weaver's Level 10 Talent +50 Shukuchi Damage applying twice
[*] Fixed Zeus' Lightning Hands triggering spell absorb/reflection effects
[/list]