7.34 Gameplay Patch
Author: bananamancer,
published 1 year ago,
[img]https://clan.cloudflare.steamstatic.com/images//3703047/c3c4b277a51b4a0fef0a49c88538440ffb46e782.jpg[/img]
In the wake of last night's unprecedented, frankly preposterous all-emoji patchnote leak, we’ve decided to scrap our plans to release 7.34 this coming Thursday, and are shipping it today. As in right now. As in “immediately” right now. In fact, as you read this sentence specifically, at exactly the moment you read this part of the sentence here.
If you missed yesterday's emoji leak, or are one of the few unfortunate people who’ve never seen [i]The Emoji Movie[/i] and thus don’t know what emojis are, you're welcome to dig into the full list of [url=https://www.dota2.com/patches/7.34]7.34 Gameplay Update notes here[/url].
In addition to gameplay changes, we've also reworked Captains Mode, so get ready for a fresh new flow for upcoming tournament drafts.
As we mentioned [url=https://www.dota2.com/newsentry/6252732681186068104]in June[/url], we've been working on some fun stuff to celebrate the 10-year anniversary of Dota 2's official release. The good news? It's almost ready! The bad news? It's not quite ready TODAY. But keep your party hats ready and pitch-forks at half-mast. We're looking to ship it soon. As in very soon. As in -- well, soon.
Lastly, over the last few days we've fixed a few additional gameplay issues not covered in the other patchnotes. For completion’s sake, we present them here:
[list]
[*]Fix Beastmaster Wild Axes providing vision of the center of the map
[*]Fix another way to cause the Earth Spirit Stone Remnants crash
[*]Fix Keeper of the Light Illuminate damage being wrong when casting a second Illuminate while the first is still traveling
[*]Fix Silencer Glaives of Wisdom not stealing temporary Int from Meepo clones or Arc Warden Tempest Double
[*]Fix an issue where Wards could move after spawning
[*]Fix Watchers showing as disabled still when they become capturable if that occurs in fog of war
[*]Fix a number of particle/FX issues, including adding back missing feet FX for Terrorblade arcana, Lina Immortal Laguna Blade FX, etc
[/list]