7.33e Gameplay Patch
Author: NathanKell,
published 1 year ago,
Patch 7.33e is out now. You can check the notes [url=www.dota2.com/patches/7.33e]here[/url].
Over the last few days we've addressed several gameplay issues:
[list]
[*] Kobolds that are dug up from Trusty Shovel are now ordered to follow their owner (same behavior as Juggernaut's Healing Ward)
[*] Fix newly spawned enemy units in Fog of War flashing on the minimap for a frame before becoming hidden
[*] Fix spells not being able to target invisible units that were revealed by a sentry ward
[*] Fix an issue where the hero stats tooltip for Evasion was not correctly rounding to the nearest integer value
[*] Fix Tormentor treating creep heroes as summons that should be killed instantly when no valid hero units are within range
[*] Fix a bug in the treasure UI causing rarity text to be clipped when an item is hovered
[*] Fix Lich Sinister Gaze duration ignoring status resistance
[*] Fix Phantom Lancer's Phantom Rush toggling off after dying
[*] Fix rare crash when Spirit Breaker's Charge of Darkness is interrupted
[*] Fix Oracle's "Fate's Edict Magic Damage Prevented" relic to properly count all damage that is prevented with the spell
[*] Fix hero relics not progressing in Turbo
[/list]
Patch 7.34 will arrive in August before The International Regional Qualifiers start.