-Fixed a bug where some levels were getting stuck inside the terrain. -Removed the automatic GC mechanism for player maps. -Fixed a bug where it was difficult to see after the descent platform took effect. -Added display of apple count after pausing. -Fixed a bug where the frame rate affected the left and right movement of the balloon platform. -Fixed an issue where some maps had invisible walls where players could stand. -Implemented GC mechanism to optimize performance and prevent lag issues during extended gameplay.