jpg A good writer should know when to deliver an old clich or familiar idiom, and when to hold them back. They can give the reader a sense of comfort, a lifeline to cling to in a sea of unfamiliar or complex verbiage, or be the anchor that drags them down into boredom.

I knew I was going to like Disco Elysium, because people I trust told me I would. And I did very much enjoy the first spin wash of vomit on the laundry of alcoholism that is being the lead character in this detective-em-up RPG. But I felt that I had still to unlock what was special about the game. This happened when I played it for the second time, on the EGX show floor last week, because the second time I played Disco Elysium I found my missing shoe. The first time I played I only found the first one.

So you could say that the other shoe… confirmed an expectation I d been waiting for.

(more…)