[u][b]Patch-Notes[/b][/u] [b]An issue that has been addressed. (Work-In-Progress)[/b] [list] [*] I changed the projectile velocity to reach the target in 0.14 sec over a distance of 100 meters. We previously had a velocity of 0.22 sec. [*] I added interiors to the Afghanistan map and rearranged some buildings.(Work-In-Progress) [*] I am currently working on implementing AI technology that can be adjusted during runtime. However, it has been a difficult system to perfect. At this stage, I have set the distance at night to be between 10 to 20 meters. (Work-In-Progress) [*] Depending on the weather, if it's foggy and over a certain percentage, the AI distance will also decrease to 10 to 20 meters. [*] I have adjusted the recoil on the weapons to stabilize the bullet direction with each shot of aiming. [*] I have fixed a long-standing bug that caused floating weapons to appear after logging out or spawning in the maps. [*] When attempting to spawn and click on the map, there may be a slight delay while the system gathers all the necessary information to load up. [*] Fixing and addressing bugs and issues. [/list] [u][b]If you continue to report issues by submitting tickets, we will work together to fix them. I appreciate your cooperation.[/b][/u] [previewyoutube=gnbFOngPexQ;full][/previewyoutube]